Cannon Pack Vol. 1 is an animated cannon presentation and integration system - not a combat, ballistics, damage, or projectile system.
It provides six different game-ready cannons, supporting props, animations, and tools for aiming, firing, organizing, destroying, restoring, and integrating cannons into your own gameplay.
Included cannons:
Included props:
Main features:
The system handles cannon animation, presentation, state management, effects, and integration hooks. Your game remains responsible for projectiles, ammunition, reloads, ballistics, damage, penetration, targeting, AI, player input, and networking.
Use the ShotFired event and Muzzle Point to connect your own projectile, damage, or combat solution.
The included materials and demo scenes are configured for URP. The models, animations, scripts, and tools can also be used with the Built-in Render Pipeline and HDRP after adapting materials and standard scene elements such as lighting and cameras.
The optional Fun barrel-deformation module requires Burst, Collections, and Mathematics. Classic and Gunport cannons do not require this module.
Important: The included SFX are ready to use with the pooling system. VFX shown in promotional videos and screenshots are for demonstration purposes only and are not included. The package provides VFX pooling and integration for your own effects.