Kryxen Rim V1 - Candy Red - Game Ready View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2022.3.62 or later
Package size
232.5 MB
Files
25
Views in the past week
3

Price tracking

Last checked
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$6.99 on

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Kryxen Rim V1 - Candy Red - Game Ready

by KryxenForge (opens in new tab)

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Rim_Kryxen_V1_CRed – Game Ready is a high-quality 20-inch alloy wheel with clean topology, optimized geometry, multiple LODs, 4K PBR textures, four bronze material variants, and a separate center cap.

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Price history

Last 6 months

USD
Price history for Kryxen Rim V1 - Candy Red - Game Ready, 6 months Current $6.99; lowest $6.99; highest $8.99 in this period. $0 $5 $10 Sep Oct Nov

Asset preview

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Kryxen Rim V1 - Candy Red - Game Ready screenshot 1

Kryxen Rim V1 - Candy Red - Game Ready screenshot 1

About this asset

Rim_Kryxen_V1_CRed – Game Ready

Rim_Kryxen_V1_CRed is a high-quality 20-inch game-ready alloy wheel with a realistic bronze finish. The model features clean topology, optimized geometry, multiple LODs, and high-quality 4K PBR textures, making it ideal for real-time applications.

Designed for Unity (URP/Built-in), this asset is suitable for racing games, vehicle customization systems, cinematics, automotive visualization, and other real-time projects.

Features

  • High-quality 20-inch alloy wheel
  • Clean and optimized topology
  • Game-ready mesh
  • Multiple LODs
  • 4K PBR textures
  • Optimized UV layout
  • Separate center cap and lug nuts
  • Compatible with Unity
  • Suitable for PC, console, and mobile projects

Included Material Variants

  • Rim_CRed – Clean Candy Red
  • Rim_CRed_Drt – Dirty Candy Red
  • Rim_CRed_Use – Used Candy Red
  • Rim_CRed_UseDrt – Used & Dirty Candy Red

Perfect for sports cars, racing vehicles, street cars, automotive renders, vehicle customization systems, and next-generation real-time projects.

A built-in render pipeline is included.

The asset can also be used in URP after converting the materials with Unity's Render Pipeline Converter or by changing the material shader to Universal Render Pipeline/Lit.

From the publisher's Asset Store listing.

Technical details

Number of textures (4 material variations × 3 texture maps)

Texture dimensions: 4096 × 4096 (4K)

Polygon count of (Rim_Kryxen_V1_Brz): 3710

Minimum polygon count LOD3

Maximum polygon count LOD0

Number of meshes/prefabs: 4

UV mapping Yes

LOD information: 4 LODs (LOD0–LOD3)

Types of materials and texture maps: PBR (Base Color, Normal, Roughness, Ambient Occlusion)

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2022.3.62f3 Compatible Compatible Not listed

As listed on the Asset Store.