Save System Pro — Encrypted JSON Save/Load with Auto-Backup View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
6000.3.8 or later
Package size
1.7 MB
Files
54
Views in the past week
5

Price tracking

Last checked
Tracked since
Lowest recorded
$20.00 on

Keywords

Save System Pro — Encrypted JSON Save/Load with Auto-Backup

by AIRIDEV (opens in new tab)

No ratings yet

Lightweight Unity save system with JSON storage, multiple save slots, auto/manual saving, encryption, compression, backups, async operations, debugging tools, and cross-platform support.

Price $20.00

Buy on Asset Store (opens in new tab)

Affiliate link · Purchases support this site

Price history

Last 6 months

USD
Price history for Save System Pro — Encrypted JSON Save/Load with Auto-Backup, 6 months Current $20.00; lowest $20.00; highest $20.00 in this period. $0 $10 $20 14 Sep 28 Sep 12 Oct 26 Oct

Asset preview

1 / 5

Save System Pro — Encrypted JSON Save/Load with Auto-Backup screenshot 1

Save System Pro — Encrypted JSON Save/Load with Auto-Backup screenshot 1

About this asset

Save System Pro is a complete, developer-friendly save solution for Unity projects. Save any serializable data class — not just a fixed player-data structure — with automatic JSON conversion, encryption, and optional compression built in.

Core capabilities:

Save, load, and delete operations with multiple save slots or single-file mode

Manual and automatic saving, synchronous or async

Encryption and optional compression for secure, lightweight save files

Automatic backup creation and recovery — corrupted saves fall back safely

Built-in debug window: view save file size, path, timestamp, and all active saves at a glance

Zero third-party dependencies — works out of the box on Android, iOS, Windows, and Mac

Compatible with Built-in, URP, and HDRP

5 demo scenes included covering auto-save, manual save, multi-slot, combined data, and compression — so you can see every feature working before you write a line of code.

Import, attach SaveSystemInitializer to a GameObject, and you're saving progress in under 5 minutes. Full PDF documentation and example integration scripts included.

From the publisher's Asset Store listing.

Technical details

Unity Version: - Unity 2021 or newer recommended

Supported Render Pipeline: - Built-in Render Pipeline - Universal Render

Pipeline (URP) - High Definition Render Pipeline (HDRP)

Platform Support: - Android - iOS - Windows - Mac

Third-Party Plugins Used: - No third-party plugins required

Main Features: - Generic save system - JSON data storage - Multiple save

slots - Backup and recovery system - Encryption support - Compression

support - Async save/load operations - Debug logging system - Save file

viewer - Manual and automatic saving - Cross-platform support

Installation / Setup Instructions

1. Import the Unity Save System package into the Unity project.

2. Add required scripts:

- SaveSystem

- SaveSystemInitializer

- SaveSystemDebugSettings

3. Create an empty GameObject.

4. Attach SaveSystemInitializer.

5. Assign SaveSystemDebugSettings from the Inspector.

6. Create a serializable data class using [System.Serializable].

7. Use the API:

Save: SaveSystem.Save(data);

Load: SaveSystem.Load();

Delete: SaveSystem.Delete();

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.3.8f1 Compatible Compatible Compatible

As listed on the Asset Store.