Street Girl Outfit OFFICIAL SALE

All Render Pipelines!


Modular character with full facial blendshapes, flexible customization, and custom shaders. Perfect for NPCs, mobile, simulation games, and visual novels.


KEY FEATURES

  • Custom Shader Graph: Easily change colors, textures, and material parameters for any part (Skin, Eyes, Hair, Clothes) directly in Unity
  • 52 ARKit Blendshapes: Ready for facial capture (tested with Live Link Face & Unity Face Capture) + extra morphs (breast, glutes, elf ears, face details)
  • Fully Modular: Independent mesh parts (body, head, clothing, hair) to easily create unique outfit combinations
  • Rigging: Standard Humanoid Rig (Epic Skeleton compatible with extra helper bones)


POLYCOUNT | The Character does not have LOD system


Street Girl Outfit 01

Faces 34262・ Tris 67838・ Verts 39586


Street Girl Outfit 02

Faces 30931・ Tris 61101・ Verts 35310


Street Girl Outfit 03

Faces 31312・ Tris 61752・ Verts 35617



CUSTOM SHADER GRAPH

  • Easy Customization: Effortlessly change colors and tweak material settings for any part of the character
  • Flexible Workflow: Custom shaders can be easily turned off if needed. Simply select the material and switch to the default Unity shader (URP → Lit or HDRP → Lit) — all proper settings and texture maps will remain intact
  • Documentation: Detailed guide included in the "How to use PR" PDF file inside the project

DIFFERENT OUTFIT & MODULARITY

  • Fully Modular: Add, remove, or swap any part. The character can also be completely undressed.
  • Sliced Meshes (Body & Clothes): To prevent clipping and mesh intersections, the body is sliced into separate parts. Some clothing items are also sliced into pieces for better layering and flexibility.
  • Easy Optimization: Simply hide or disable the mesh pieces that are hidden beneath the outer layers. This prevents clipping and significantly reduces the overall polycount!

💡 Physics setup is not included!



📩 Support: helennovacg@gmail.com