XR Mouse Sim — Test XR UI in Play Mode, No Headset View on Asset Store (opens in new tab)

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Latest version
1.0
Last updated
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Unity version
6000.5.5 or later
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38 KB
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XR Mouse Sim — Test XR UI in Play Mode, No Headset

by XR Toolsmith (opens in new tab)

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Iterate on world-space XR UI without putting on a headset. Mouse-driven hover, click, drag and scroll through the real XRI interaction chain — zero changes to your scenes, input actions or prefabs.

Price $19.99

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Price history

Last 6 months

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Price history for XR Mouse Sim — Test XR UI in Play Mode, No Headset, 6 months Current $19.99; lowest $19.99; highest $19.99 in this period. $0 $10 $20 Oct Nov

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XR Mouse Sim — Test XR UI in Play Mode, No Headset screenshot 1

XR Mouse Sim — Test XR UI in Play Mode, No Headset screenshot 1

About this asset

**Stop reaching for the headset every time you tweak a button.**

XR Mouse Sim lets you test world-space UI in the Unity editor with just your mouse. Enter Play Mode, move the cursor over any world-space canvas, and hover, click, hold-and-drag and wheel-scroll simply work — through the same XRI event chain your players will use on device.

**Native XRI, not mouse emulation hacks**

- Pose is injected via an editor-only ray interactor; select/trigger fire through virtual device state

- Your Select action fires with its own bindings — we never touch your InputActionAsset

- No modifications to your scenes, prefabs, cameras or EventSystem

**Full interaction parity**

- Hover highlights, click, slider drag, ScrollRect wheel scrolling

- Works with your existing XR UI setup (XRUIInputModule + TrackedDeviceGraphicRaycaster)

**Zero-friction setup**

- Auto-spawns in Play Mode inside the editor only — nothing ships in your build (editor-gated, build pollution: zero)

- Project Settings panel: enable toggle, headset gate, camera override, ray distance

- Getting Started window, demo scene and full documentation included

**Honest scope**

- Editor-only tool for Unity 6 + XRI 3.5+. Not a runtime input solution; gamepad/touch simulation not included.

Questions? [email protected] — support is a feature, not an afterthought.

From the publisher's Asset Store listing.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
6000.5.5f1 Compatible Compatible Compatible Compatible

Requires Unity 6 (6000.0+) and XR Interaction Toolkit 3.5+ (com.unity.xr.interaction.toolkit, installed via Package

Manager; the Input System package is installed with it automatically). Editor-only tool — nothing ships in player builds.

Works with any XR platform supported by XRI (OpenXR, Meta Quest, etc.). Verified on Unity 6000.5 with XRI 3.5.1.

As listed on the Asset Store.