SaveScope - Save Data Inspector & Editor View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2022.3.62 or later
Package size
30 KB
Files
26
Views in the past week
2

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SaveScope - Save Data Inspector & Editor

by kyosyunn (opens in new tab)

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Open, inspect and safely edit your game's save data in a tree view — JSON, Easy Save (.es3, incl. encrypted) and PlayerPrefs. Diff two saves, snapshot test states, atomic backups.

Price $16.99

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Price history

Last 6 months

USD
Price history for SaveScope - Save Data Inspector & Editor, 6 months Current $16.99; lowest $11.89; highest $16.99 in this period. $0 $10 $20 14 Sep 28 Sep 12 Oct 26 Oct

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SaveScope - Save Data Inspector & Editor screenshot 1

SaveScope - Save Data Inspector & Editor screenshot 1

About this asset

The debug window your save data has been missing.

SaveScope opens your game's save file in an editable tree, so you can see what's inside, fix a value, and get back to testing — without hand-editing JSON in a text editor and breaking it. It works with whatever save system you already use, and it does not replace it: SaveScope is a companion, editor-only, and adds nothing to your Assets folder or your build.

Works with your save system

  • JSON — the common shape for hand-rolled saves (JsonUtility / Newtonsoft).
  • Easy Save 3 (.es3) — plaintext, GZip-compressed, and AES-encrypted files (open with your password; edits are re-encrypted on save).
  • PlayerPrefs — see and edit them without opening the registry (Windows).
  • Your own format — implement one small interface (ISaveFormat) and the whole tool works on it.

Built for real debugging & QA

  • Type-safe editing — change a value in place; numbers stay numbers, so you can't corrupt the file by typing.
  • Never a half-written save — every save is atomic and backs up the previous file to .bak first.
  • Compare two saves — diff a player's bug-report save against a known-good one and see exactly what differs, by path.
  • Snapshots — capture a save state ("before boss fight", "all items unlocked") and restore it with one click to test from that point again and again.
  • Schema validation — check a save against a small schema (required keys, expected types) and list every mismatch before it becomes a runtime null.

Safe and lightweight

  • Editor-only. No runtime code, no dependencies, nothing in your build.
  • Non-intrusive: nothing is added to your Assets folder.
  • Unity 2022.3 LTS and Unity 6.

Pairs perfectly with Easy Save: Easy Save is the best way to write your saves; SaveScope is how you look inside and edit them.

From the publisher's Asset Store listing.

Technical details

  • Editor-only assembly (SaveScope.Editor); zero runtime footprint.
  • No external dependencies; no code added to builds or to the Assets folder.
  • Formats: JSON, Easy Save 3 (.es3) plaintext / GZip / AES-encrypted, PlayerPrefs (Windows).
  • Extensible via the ISaveFormat interface.
  • Automated EditMode tests; verified on Unity 2022.3 LTS and Unity 6.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2022.3.62f3 Compatible Compatible Compatible Compatible

Editor-only tool built on UI Toolkit and stable public Editor APIs. No renderpipeline dependency — works identically with Built-in, URP, HDRP, and customrender pipelines. Verified on Unity 2022.3 LTS and Unity 6. Optional Easy Save3 (.es3) support is an independent, from-scratch implementation; the Easy Saveasset itself is not required or referenced.

As listed on the Asset Store.