View on Asset Store (opens in new tab)
Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 6000.3.10 or later
- Package size
- 83 KB
- Files
- 7
- Favorites
- 3
- Views in the past week
- 32
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- Free on
Keywords
TLK FPS Counter
A lightweight, customizable and plug-and-play FPS counter for Unity with FPS, Frame Time, configurable positions and runtime toggle support.
Affiliate link · Purchases support this site
Price history
Last 6 months
USDAsset preview
1 / 1
TLK FPS Counter video 1 (plays on the Asset Store)
About this asset
TLK FPS Counter is a lightweight and easy-to-use FPS monitoring tool for Unity.
It displays the current Frames Per Second (FPS) and Frame Time using a clean UI with minimal performance impact.
Designed for quick integration, the asset includes a ready-to-use prefab, configurable Inspector settings, automatic FPS colorization, multiple screen positions, runtime visibility toggle, and an included Demo Scene.
Whether you're debugging performance or monitoring your game's frame rate during development, TLK FPS Counter provides a simple plug-and-play solution without unnecessary complexity.
From the publisher's Asset Store listing.
Technical details
- Lightweight and optimized
- Plug & Play setup
- Real-time FPS display
- Frame Time display (ms)
- Automatic FPS colorization
- Configurable Toggle Key
- Four screen positions
- Adjustable Update Interval
- Optional FPS and Frame Time display
- Runtime visibility toggle
- Included Demo Scene
- Compatible with Built-in RP, URP and HDRP
- Uses Unity UI (uGUI) and TextMeshPro
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.3.10f1 | Compatible | Compatible | Compatible |
TLK FPS Counter uses Unity UI (uGUI) and does not rely on render pipeline-specific features. It is compatible with the Built-in Render Pipeline (BRP), Universal Render Pipeline (URP), and High Definition Render Pipeline (HDRP).
As listed on the Asset Store.