Stylized Apocalypse Character Pack — Starter Kit OFFICIAL SALE

Most character assets give you a mesh and leave the hard part to you.

This one plays the moment you import it.


Open EMP_DemoScene or PST_DemoScene, press Play, and you are instantly controlling a stylized apocalypse survivor — walking, running, jumping, aiming, firing and reloading a tactical pistol. No wiring, no prefab hunting, no controller setup.


Everything is built on Unity's Humanoid rig, so every animation retargets cleanly to your own characters.



WHAT MAKES IT DIFFERENT


- Playable on import — two demo scenes and drop-in controller prefabs

- Walk-and-shoot — a two-layer Animator plays lower-body locomotion and upper-body weapon actions at the same time

- Humanoid retargeting — all clips share a single Avatar and work with your own characters

- Clean, commented C# — three lightweight scripts you can read, edit and extend

- Mix-and-match textures — 3 body, 3 gear and 3 pistol color maps on a shared UV layout



WHAT'S INSIDE


Character

- Stylized post-apocalyptic survivor, toon-shaded, low-poly and game-ready

- Tactical pistol, parented to the right-hand bone and ready to animate


Animations (16 Humanoid clips)

- Empty-handed: Idle, Walk, Run, Jump, Fall, Land, Hit, Death

- Pistol: Idle, Walk, Run, Aim Idle, Shoot, Reload, Hit, Death


Systems

- 2 Animator Controllers (locomotion + two-layer pistol combat)

- Upper-body Avatar Mask for blended walk-and-shoot

- 3 commented C# scripts: player movement, pistol combat, third-person orbit camera

- 2 drop-in demo controller prefabs (character + camera rig in one)


Scenes

- EMP_DemoScene — traversal sandbox: walk, run, jump

- PST_DemoScene — combat sandbox: move, aim, shoot, reload


Textures

- 9 color maps (3 body / 3 gear / 3 pistol) sharing one UV layout, so you can combine them freely or edit them in your own tool


Documentation

- Illustrated PDF covering quick start, controls, Animator structure, prefab usage,

texture swapping, Humanoid setup and troubleshooting



CONTROLS


Empty-handed demo

- WASD — move

- Shift — run

- Space — jump

- Mouse — orbit camera


Pistol demo

- WASD / Shift — move and run

- Right Mouse — aim

- Left Mouse or 1 — shoot

- R — reload



NOTES


- Built for the Universal Render Pipeline (URP). Import into a URP project.

- Hit and Death clips are included but intentionally left out of the Animator

so you can wire them into your own combat and health system.


Questions, requests or retargeting help? Reach out through our publisher page — we reply to every message.