Dynamic Rain & Wetness System: Rivulets, Ripples, Interaction [URP] View on Asset Store (opens in new tab)

Package details

Latest version
1.1
Last updated
First released
Unity version
6000.3.19 or later
Package size
34.8 MB
Files
24
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14
Views in the past week
30

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Dynamic Rain & Wetness System: Rivulets, Ripples, Interaction [URP]

by JAMSWork (opens in new tab)

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All in One weather system features realistic & physically accurate rain ripples, flowing raindrops, puddles accumulation, real-time interaction & water runoff seamlessly on any objects using a Slider.

Price $19.99

Buy on Asset Store (opens in new tab)

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Price history

Last 6 months

USD
Price history for Dynamic Rain & Wetness System: Rivulets, Ripples, Interaction [URP], 6 months Current $19.99; lowest $13.99; highest $19.99 in this period. $0 $10 $20 Sep Oct Nov Version 1.1 released 16 Sep 2026 v1.1

Asset preview

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Dynamic Rain & Wetness System: Rivulets, Ripples, Interaction [URP] screenshot 1

Dynamic Rain & Wetness System: Rivulets, Ripples, Interaction [URP] screenshot 1

About this asset

Bring your world to life with physically accurate weather system. Dynamic Rain & Wetness System is a premium, drag and drop system that instantly applies realistic rain ripples, flowing water, accumulating puddles and interaction to your existing materials seamlessly Whether you are building a gritty cyberpunk city, a lush forest, or a realistic architectural visualization, this shader adapts to your environment seamlessly.

Key Features:

  • Procedural Water Ripples: Infinite, non-repeating rain impacts generated entirely procedurally without relying on heavy flipbooks. Ripples dynamically overlap, fade, and react physically, rendering exclusively within flooded puddle zones for maximum realism.
  • Flowing Rain Streaks & Splashes: Utilizing smart triplanar world-space projection, rain streaks intelligently slide down vertical faces. Rotate or scale your objects, and the gravity-driven droplets adapt instantly, featuring customizable noise distortion for authentic liquid refraction.
  • Dynamic Puddles & Water Runoff: Advanced noise-driven puddle accumulation. Watch as the environment gets soaked—once the puddles hit their flood threshold, the shader triggers a customized directional runoff system to mimic real-world drainage and overflowing water.
  • Interactive Wetness & Trails: Built-in support for character and physics interactions. Feed a dynamic Render Texture into the material to part the water, leaving dry trails, splashing footsteps, and localized surface disruption as actors move through the weather.
  • Seamless PBR Integration: The shader accurately modifies your base material data—lowering roughness for a glossy finish and darkening the albedo to ensure your surfaces look genuinely wet under dynamic scene lighting.
  • Unity 6 URP Ready: Developed natively within the latest Shader Graph framework. Highly optimized, SRP Batcher compatible, and completely artist-friendly with a clean, node-by-node exposed material inspector.

From the publisher's Asset Store listing.

Technical details

Made natively on Unity 6.3 ShaderGraph and URP.

Features;

1. Flowing Rain Rivulets

2. Realistic Irregular Ripples

3. Physically accurate puddle accumulation

4. Surface water runoff when puddles flood up

5. Realtime interaction

Fits seamlessly on any objects and all effects are angle aware no matter how you rotate or move your objects. Just plug and play !

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.3.19f1 Not listed Compatible Not listed

As listed on the Asset Store.