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- Latest version
- 1.1.0
- Last updated
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- 6000.6.0 or later
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Quick Actions - Action Sequences in the Inspector
Build clear, timeline-style action sequences directly in Unity’s Inspector. Replace small one-line scripts and tedious UnityEvent setup with fast, reusable actions.
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Quick Actions - Action Sequences in the Inspector screenshot 1
About this asset
Quick Actions is a lightweight Unity 6 tool for composing short action sequences directly in the Inspector. It helps you handle common gameplay and presentation behaviours without creating small one-line scripts or tedious UnityEvent setups.
โจ Highlights
- Build clear, timeline-style action sequences.
- Nest sequences inside each other. A nested sequence runs as a branch alongside the main line without holding it up.
- Add actions quickly with drag and drop, and move them between sequences.
- Pull a dragged action to the right to start a new branch.
- Cycle through operations, wait times and log severities directly from action icons.
- Expand only the settings you need. Each action remembers its fold state.
- Run sequences from 2D and 3D triggers, UI buttons, or the Quick Action Player, with an option to execute on start.
- Use automatic labels to identify QuickActions in the Scene view.
- Includes actions for GameObjects, behaviours, renderers, waits, UnityEvents, logs, Timeline, audio, video, particles, and more.
- Async Pause, Resume and Stop for audio, video, particle and timeline playback.
๐ฆ Demo Scenes Included
Six progressive 2D demo scenes cover triggers, custom actions, Timeline cutscenes, impact feedback, code-free UI buttons, and nested sequences. Each scene shows its sequence live on screen while it runs.
๐ ๏ธ Customizable
Create your own actions through the IQuickAction contract. Add custom categories, icons, and summaries so your actions fit naturally into the Inspector workflow. The demos include example custom actions to copy.
๐ฎ Suitable for Any Genre
Quick Actions works well for platformers, puzzles, adventure games, RPGs, UI flows, cutscenes, interactive props, tutorials, prototypes, and general gameplay setup.
โก A Focused Inspector Workflow
Quick Actions is not a visual scripting system. It is a focused tool for simple, repeatable actions that should stay close to the object using them.
From the publisher's Asset Store listing.
Technical details
๐ฏ Unity 6 package with Inspector-based action sequencing.
๐งฉ Timeline-style sequence editor for arranging multiple actions.
๐ฟ Nested sequences: QuickActionSequence is an action, so a sequence inside a sequence runs as a branch that is not awaited.
๐ฑ๏ธ Drag-and-drop object assignment.
โ๏ธ Drag actions between sequences, or pull one right to start a new branch.
๐ Clickable operation, wait time and log severity cycling through action icons.
๐ Per-action fold state, with sequences unfolded by default.
๐ท๏ธ Automatic Scene view labels for easy action identification.
โถ๏ธ QuickActionPlayer for manually playing sequences, with an execute-on-start option.
๐ต QuickActionTrigger2D and QuickActionTrigger3D components.
๐ฑ๏ธ QuickActionButton for UI button-based sequences.
โฑ๏ธ Wait and timing actions.
๐ฎ GameObject, Behaviour, and Renderer actions.
๐ AudioSource actions.
๐ฌ Timeline, VideoPlayer, and ParticleSystem actions.
โฏ๏ธ Async Pause, Resume and Stop extensions for audio, video, particle and timeline playback.
๐ฃ UnityEvent and Debug Log actions.
๐ท Optional Cinemachine camera impulse actions.
๐ Optional Unity Analytics actions.
๐ ๏ธ Custom action support through IQuickAction.
๐๏ธ Custom categories through QuickActionStyleAttribute.
๐จ Custom icon and action summary support.
๐ฆ Six demo scenes with example custom actions.
Compatibility
| Unity version | Built-in | URP | HDRP | Custom |
|---|---|---|---|---|
| 6000.6.0f1 | Compatible | Compatible | Compatible | Compatible |
As listed on the Asset Store.