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Package details
- Latest version
- 1.0.2
- Last updated
- First released
- Unity version
- 6000.5.4 or later
- Package size
- 143.6 MB
- Files
- 272
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- 1
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- 3
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- $13.99 on
Keywords
Stylized Cookware Essentials
24 stylized cookware props for Unity 6.5 URP, with four authored LODs per asset, 2K PBR textures, convex collision, and Demo and Overview scenes.
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Last 6 months
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Stylized Cookware Essentials screenshot 1
About this asset
Stylized Cookware Essentials is a Unity-only collection of 24 game-ready static kitchen props: 12 vessels, 6 fitted lids, and 6 accessories.
Included content:
- 24 independent static-prop Prefabs
- Four authored LOD meshes per asset (96 LOD meshes total)
- 44 URP materials
- 132 source 2048 x 2048 PBR maps processed into 176 Unity-ready texture assets (Base Color, Normal, Metallic Smoothness, and Occlusion)
- 117 authored convex collider hulls
- Two scenes: Demo and Overview
- 12 validated functional cookware fit relationships
The corrected LOD0 topology contains 138,120 authored quads and 300 controlled triangles, with a maximum vertex valence of 8 before FBX export. Exported triangle totals are 276,540 / 132,428 / 71,644 / 33,500 for LOD0 / LOD1 / LOD2 / LOD3. LOD0 ranges from 1,568 to 26,840 triangles per asset.
Limitations:
- Static props only; no rigs or animations
- No Prefab variants or material variants
- Unity 6.5 with URP 17.5 only; Built-in Render Pipeline and HDRP materials are not included
- Blender files, source project files, and Rhino files are not included
From the publisher's Asset Store listing.
Technical details
Number of assets / Prefabs: 24 (12 vessels, 6 lids, 6 accessories)
FBX model files: 24
Authored LOD meshes: 96; four levels per asset (LOD0–LOD3)
LOD triangle totals: 276,540 / 132,428 / 71,644 / 33,500
Average LOD0 triangle count: 11,522.50 per asset
LOD0 triangle range: 1,568–26,840 per asset
LOD0 authored topology before export: 138,120 quads; 300 controlled triangles; maximum vertex valence 8
UV mapping: UV0 and UV1
Maximum UV0 overlap: 0.0034501061571125266
Maximum UV1 overlap: 0.0003679175864606328
Materials: 44 Unity URP materials
Source textures: 132 PNG maps at 2048 x 2048; Base Color, Normal, packed ORM
Unity-ready customer textures: 176 PNG assets at 2048 x 2048; Base Color, Normal, Metallic Smoothness, Occlusion
Collision: 117 authored convex hulls; maximum 18 hulls per asset; maximum 250 triangles per hull
Collider coverage: minimum global render-vertex coverage 0.9406713505074161; minimum semantic component coverage 0.9215686274509803
Validated functional fits: 12; 144/144 exact artifact checks passed
Scenes: 2 (Demo and Overview)
Rigging: No
Animations: 0
Runtime scripts: 0
Prefab variants: 0
Material variants: 0
Scale: 1 Unity unit = 1 metre
Pivot: Logical placement appropriate to each prop
Render pipeline: Unity 6.5 / URP 17.5 only
Source files: Blender/source project/Rhino files are not included
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.5.4f1 | Not listed | Compatible | Not listed |
Ready-to-use materials and the demo scene are configured for the Universal Render Pipeline (URP) only. Validated in Unity 6.5 (6000.5.4f1) with URP 17.5.0.
Built-in Render Pipeline, HDRP, and Custom RP materials are not included. Meshes and textures may be used in other render pipelines after manual material conversion.
No other Asset Store packages are required.
As listed on the Asset Store.