Stylized Cookware Essentials View on Asset Store (opens in new tab)

Package details

Latest version
1.0.2
Last updated
First released
Unity version
6000.5.4 or later
Package size
143.6 MB
Files
272
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1
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3

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Stylized Cookware Essentials

by Sipahiro Studio (opens in new tab)

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24 stylized cookware props for Unity 6.5 URP, with four authored LODs per asset, 2K PBR textures, convex collision, and Demo and Overview scenes.

Price $19.99

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Price history

Last 6 months

USD
Price history for Stylized Cookware Essentials, 6 months Current $19.99; lowest $13.99; highest $19.99 in this period. $0 $10 $20 Sep Oct Nov Version 1.0.2 released 14 Aug 2026 v1.0.2

Asset preview

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Stylized Cookware Essentials screenshot 1

Stylized Cookware Essentials screenshot 1

About this asset

Stylized Cookware Essentials is a Unity-only collection of 24 game-ready static kitchen props: 12 vessels, 6 fitted lids, and 6 accessories.

Included content:

- 24 independent static-prop Prefabs

- Four authored LOD meshes per asset (96 LOD meshes total)

- 44 URP materials

- 132 source 2048 x 2048 PBR maps processed into 176 Unity-ready texture assets (Base Color, Normal, Metallic Smoothness, and Occlusion)

- 117 authored convex collider hulls

- Two scenes: Demo and Overview

- 12 validated functional cookware fit relationships

The corrected LOD0 topology contains 138,120 authored quads and 300 controlled triangles, with a maximum vertex valence of 8 before FBX export. Exported triangle totals are 276,540 / 132,428 / 71,644 / 33,500 for LOD0 / LOD1 / LOD2 / LOD3. LOD0 ranges from 1,568 to 26,840 triangles per asset.

Limitations:

- Static props only; no rigs or animations

- No Prefab variants or material variants

- Unity 6.5 with URP 17.5 only; Built-in Render Pipeline and HDRP materials are not included

- Blender files, source project files, and Rhino files are not included

From the publisher's Asset Store listing.

Technical details

Number of assets / Prefabs: 24 (12 vessels, 6 lids, 6 accessories)

FBX model files: 24

Authored LOD meshes: 96; four levels per asset (LOD0–LOD3)

LOD triangle totals: 276,540 / 132,428 / 71,644 / 33,500

Average LOD0 triangle count: 11,522.50 per asset

LOD0 triangle range: 1,568–26,840 per asset

LOD0 authored topology before export: 138,120 quads; 300 controlled triangles; maximum vertex valence 8

UV mapping: UV0 and UV1

Maximum UV0 overlap: 0.0034501061571125266

Maximum UV1 overlap: 0.0003679175864606328

Materials: 44 Unity URP materials

Source textures: 132 PNG maps at 2048 x 2048; Base Color, Normal, packed ORM

Unity-ready customer textures: 176 PNG assets at 2048 x 2048; Base Color, Normal, Metallic Smoothness, Occlusion

Collision: 117 authored convex hulls; maximum 18 hulls per asset; maximum 250 triangles per hull

Collider coverage: minimum global render-vertex coverage 0.9406713505074161; minimum semantic component coverage 0.9215686274509803

Validated functional fits: 12; 144/144 exact artifact checks passed

Scenes: 2 (Demo and Overview)

Rigging: No

Animations: 0

Runtime scripts: 0

Prefab variants: 0

Material variants: 0

Scale: 1 Unity unit = 1 metre

Pivot: Logical placement appropriate to each prop

Render pipeline: Unity 6.5 / URP 17.5 only

Source files: Blender/source project/Rhino files are not included

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.5.4f1 Not listed Compatible Not listed

Ready-to-use materials and the demo scene are configured for the Universal Render Pipeline (URP) only. Validated in Unity 6.5 (6000.5.4f1) with URP 17.5.0.

Built-in Render Pipeline, HDRP, and Custom RP materials are not included. Meshes and textures may be used in other render pipelines after manual material conversion.

No other Asset Store packages are required.

As listed on the Asset Store.