StepQuest - Active Pedometer & Reward Engine View on Asset Store (opens in new tab)

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Latest version
1.0
Last updated
First released
Unity version
2022.3.62 or later
Package size
863 KB
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StepQuest - Active Pedometer & Reward Engine

by Coruscant Bytes (opens in new tab)

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A full-stack, event-driven smart pedometer and reward engine for Unity. Includes anti-cheat filtering and a complete ASP.NET Core backend API.

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Last 6 months

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Price history for StepQuest - Active Pedometer & Reward Engine, 6 months Current Free; lowest Free; highest Free in this period. $0 Oct Nov

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StepQuest - Active Pedometer & Reward Engine screenshot 1

StepQuest - Active Pedometer & Reward Engine screenshot 1

About this asset

StepQuest is a full-stack, event-driven step counter and reward system for Unity, paired with an included ASP.NET Core backend.

⚠️ Technical Note (Transparency):

This system uses a software-based heuristic approach (Input.acceleration) to count steps. It is designed as an Active/Foreground Pedometer—perfect for GameFi, fitness mini-games, and active gameplay mechanics where the user holds the phone. It is not a replacement for OS-level background trackers (like Apple HealthKit).

Why StepQuest?

Unlike basic pedometers, StepQuest includes a complete Rule-Based Reward Engine. You can easily configure step milestones and recurring rewards via the Unity Inspector. It is built on SOLID principles using decoupled C# Actions (OnStepTaken, OnRewardEarned), ensuring zero Update() loop bloat for your UI.

From the publisher's Asset Store listing.

Technical details

Features:

- Smart Accelerometer Filtering: Built-in low-pass filters and anti-cheat mechanics to prevent vigorous shaking.

- Rule-Based Reward Engine: Configure step milestones & recurring rewards directly in the Inspector.

- Auto Data Persistence: Automatically saves/loads step progress.

- Decoupled Architecture: Event-driven C# Actions for easy integration.

- Backend Integration: Includes a ready-to-use ASP.NET Core API project for syncing JSON data.

Supported OS:

- iOS & Android (Requires physical device accelerometer)

Dependencies:

- Standard Unity UI & UnityWebRequest (No external packages required)

Documentation:

- Full PDF Technical Manual and Demo Scene included inside the package.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2022.3.62f3 Compatible Compatible Not listed

As listed on the Asset Store.