All in One Ultimate Procedural Marching Cubes Landscapes View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
6000.4.0 or later
Package size
244.0 MB
Files
633
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All in One Ultimate Procedural Marching Cubes Landscapes

by Features Per Second (opens in new tab)

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All-in-one Marching Cubes toolkit for creating destructible landscapes, caves, islands, oceans, and underwater worlds in Unity.

Price $89.99

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Price history

Last 6 months

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Price history for All in One Ultimate Procedural Marching Cubes Landscapes, 6 months Current $89.99; lowest $44.99; highest $89.99 in this period. $0 $50 $100 Sep Oct Nov

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All in One Ultimate Procedural Marching Cubes Landscapes screenshot 1

All in One Ultimate Procedural Marching Cubes Landscapes screenshot 1

About this asset

All in One Ultimate Procedural Marching Cubes Landscapes combines three complete procedural environment systems into one powerful package:

Create fully procedural and editable worlds using a flexible Marching Cubes-based system. Generate open landscapes, mountains, underground caves, mines, islands, ocean floors, underwater environments, and connected surface-to-cave locations.

The package supports runtime terrain modification, allowing players to dig, destroy, build, carve tunnels, create explosions, and reshape the generated environment during gameplay.

Each system can be used independently or combined to create larger and more varied worlds. You can build an island with underwater terrain, connect it to procedural caves, add destructible mountains, or create a complete exploration and survival environment.

The package is suitable for:

  • Survival games
  • Sandbox games
  • Mining games
  • Building and crafting games
  • Exploration games
  • Procedural open worlds
  • Destructible environments
  • Underground and underwater games

Generation settings are fully customizable, allowing you to control terrain shape, world size, caves, biomes, materials, props, ores, vegetation, underwater areas, and other environment elements.

All systems are modular and designed to be extended with your own gameplay mechanics, models, materials, shaders, props, resources, and procedural rules.

From the publisher's Asset Store listing.

Technical details

Requirements

• Unity 2022.3 or newer (developed and tested on Unity 6)
• GPU with compute shader support (desktop/console; Web → WebGPU, not WebGL2)
• Input System and/or legacy Input Manager (tools support both)

Included

• GPU Marching Cubes terrain engine with dig / fill / flatten
• 12 optional modules: Cave Network, Chambers, Biomes, Ore, Wild Caves, Islands, Water, Fish, Props, GPU Grass, Algae, Culling
• Persistence for destruction (builds + editor bake)
• ScriptableObject profiles for tunnels, chambers, biomes, ore, water, islands, caves
• FPS / cave player tools, shovels, demo scenes, user guide + module scripting guide
• Built-in / URP / HDRP shaders for terrain, water, grass, and algae

Package contents

• Runtime engine & modules
• Editor menus: Create Landscape, Render Pipeline Setup, demo helpers
• Documentation (User Guide, Module Guide, Render Pipeline Guide)
• Demo scenes and sample content

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.4.0f1 Compatible Compatible Compatible

As listed on the Asset Store.