Neon Cyber Viruses OFFICIAL SALE

This pack contains many 3D model of different small viruses & Customizable Cyber material's. Best fit for Sci-fi, Medical, Openworld, 3D related and any other types of Games.Included custom shader made with shadergraph.


You can also assign these shaders to your own 3D character & gameobjects.All materials are highly customizable too. Adjust the properties and create your own easily.


Technical Details:-

- Material used : Custom material (Made with Shadergraph v12).

- Models : Viruses x 9

- Poly count (Tris) : Min (3000), Max (17,000)

Worm Virus (576), Rounded virus(5k), Virus long 1(3K), Virus long 2(1.7k), 

Virus corona(5k), Virus corona_2(6k), Virus corona_3 (17k), Virus four leged (10k)

- Unwrapped : Yes

- Animated Shaders : Yes

- Customizable Shader : Yes(Color, Pattern, Fresnel effect.etc are customizable)

- Prefab Variations : 58+

- Texture Size : 2048 x 2048, 1024 x 1024

- Shadergraph version - 12.1.11

- URP support : Yes


Features:-

- Highly Customizable Shaders/Materials

- Create your own color variation in just clicks

- Optimized poly model's

- Models comes with simple colliders

- Mobile, AR supported

- 3D Model's are completely unwrapped.

- Shader also support's for custom 3D meshes with unwrapped UV.

- All nodes, materials and textures are appropriately named.

- Arranged pivots, well named folders

- Easy to use (Drag and drop)


Notes:

Support URP, HDRP, LWRP, Built-in Render Pipeline.

This project is submitted using Universal Render Pipeline. If you are not using Built-in Render Pipeline, you need to manually reset the shader of the model to avoid it being pink


How to use:-

- Simply drag and drop the prefab from prefab folder to your scene and use it.

- You can assign materials (From Materials folder) to your own custom 3D meshes with unwrapped UV.


Custom Shader Properties & Features:-


- Fresnel On/Off : Enable or disable edge glow

- Fresnel Color : Changes glow color

- Pattern Overlay (P1) : Main pattern texture

- Opacity (P1) : Pattern visibility

- Animation X/Y : Scroll animation speed

  Distortion (Adds glitch/wavy movement)

- Distortion Strength : Effect intensity

- Hue : Changes overall color variation

- Pattern 2 : Secondary overlay layer.

Support's Metallic Smoothness maps, Normal maps etc.


❓ Frequently Asked Questions:


Q: Can I create new Shader variations?

A: Yes, you can create unlimited variations using only the Unity Editor by tweaking material properties—no coding required.


Q: Will this asset work on URP, Built-in, and other render pipelines?

A: Yes. This asset is compatible with any render pipeline. It was originally submitted using URP, but it also includes a setup guide for other pipelines.

You can get it working in different pipelines within seconds.


About Me : "SR Studios Kerala", Indie Game developer & 3D-2D Artist from Alappuzha, Kerala, India


Contact : srstudioskerala@gmail.com


................Thank you for downloading this package................................