Stylized Crystals - Low Poly RPG Packs - Lite View on Asset Store (opens in new tab)

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Latest version
1.0
Last updated
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Unity version
6000.2.12 or later
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679 KB
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Stylized Crystals - Low Poly RPG Packs - Lite

by Finottigames.studio (opens in new tab)

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20 stylized low-poly crystals in 4 vibrant colors. Single material atlas for maximum optimization (1 Draw Call).

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Price history

Last 6 months

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Price history for Stylized Crystals - Low Poly RPG Packs - Lite, 6 months Current Free; lowest Free; highest Free in this period. $0 Sep Oct Nov

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Stylized Crystals - Low Poly RPG Packs - Lite screenshot 1

About this asset

Best in slot: Low Poly Biome Pack.

This pack is also Suitable with these pack using the same Texture:

If you want to join more advanced and Beautiful Crystals, you can check this out --> Stylized LP Crystals.

Need to add instant magical atmosphere to your fantasy RPG, dungeon crawler, or sci-fi world?

Stylized Crystals is an artist-crafted, production-ready asset pack designed to give your environments a premium, bioluminescent aesthetic.

From massive focal-point clusters to tiny scattered shards, this pack provides a little part of what you need to build immersive cave systems, resource nodes, or magical biomes.

Why choose this pack?

I built this pack with strict optimization in mind: every single model and all 4 color variants share 1 Single Material Atlas. This means you can scatter thousands of these crystals across your scene, and Unity will batch them in a single, lightweight Draw Call.

What’s Inside:

- 5 Unique Crystalline Formations (including massive clusters, twin shards, standalone spires).

- 4 Vibrant Color Themes (Bio-Cyan, Arcane Purple, Emerald Green).

- 20 Fully Configured Prefabs (organized by Type for an effortless drag-and-drop workflow).

Third-Party Notices:Asset uses Imphenzia Pixpal Texture under Creative Commons Zero (CC0) / Public Domain; see Third-Party Notices.txt file in package for details.

From the publisher's Asset Store listing.

Technical details

Polygon Count:

Optimized for each platform including mobile:

  • - 150 to 700 Tris
  • - 1 Single Material Atlas shared across all models and color variants for extreme batching / GPU Instancing performance (1 Draw Call).
  • - Custom Vertex-Colored Ambient Occlusion baked directly into the geometry for stunning depth and lighting feedback.
  • - Completely compatible with Built-in, URP, and HDRP pipelines.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.2.12f1 Compatible Compatible Compatible

As listed on the Asset Store.