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Package details
- Latest version
- 1.0.0
- Last updated
- First released
- Unity version
- 6000.1.17 or later
- Package size
- 5.0 MB
- Files
- 28
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- 5
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- 11
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- $15.00 on
Keywords
Toon Filter
Toon Filter is a full-screen post-processing renderer feature for Unity 6 URP that transforms any scene into a cel-shaded / toon-art style — no per-material changes required.
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Last 6 months
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Toon Filter screenshot 1
About this asset
π Why Toon Filter?
Achieving a consistent toon look across an entire scene usually means replacing every material shader and maintaining a parallel set of toon shaders for every asset.
Pignition Toon Filter takes a different approach β a single post-process pass applied after rendering, so your existing materials stay untouched and the effect is always globally consistent.
Toon Filter
A complete toon post-processing solution for Unity 6 URP.
Add the Renderer Feature, drop a Global Volume into your scene, pick a Preset, and your scene is cel-shaded. From there, every parameter is exposed and tweakable β from shading step count to halftone dot size to outline thickness.
Whether you're prototyping a comic-style indie game or adding a stylized filter to an existing project, Toon Filter gets you there without touching a single material.
π Key Features
β Cel-shading with configurable step count and smooth band blending
β Sobel depth + normal edge detection with adjustable thickness and bias
β Highlight / shadow region tinting (Screen blend for highlights, multiply for shadows)
β Halftone patterns β Ben-Day Dots, Diagonal Lines, and Crosshatch
β Emissive protection β self-luminous surfaces bypass cel-shading automatically
β Edge dilation for thick, uniform silhouette lines
β 7 built-in style presets β Bold Cartoon, American Comic, Anime, Comic Sketch, Flat / Vector, Black & White, Retro Comic
β No per-material changes β works with any existing URP material
β Unity 6 Render Graph API β forward and deferred rendering paths supported
Ideal for indie developers, technical artists, educators, and anyone who wants a stylized toon look without rebuilding their material pipeline.
π Documentation
From the publisher's Asset Store listing.
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.1.17f1 | Not listed | Compatible | Not listed |
As listed on the Asset Store.