Artisan Studio is a professional 2D asset creation environment built directly into the Unity Editor. Create, edit, animate, and prepare game-ready 2D assets without constantly switching between Unity and external graphics applications.
Built around a flexible layer-based workflow, Artisan Studio provides painting and brush tools, selections and transforms, color and palette controls, material map creation, animation tools, and non-destructive undo/redo.
Dedicated workspaces keep different stages of asset creation focused and organized. Paint and compose artwork in Studio, create supporting material maps in Maps, build frame-based animations in Animation, edit assets directly in scene context with Scene Workspace, and prepare your finished artwork for use in Unity through Setup.
Artisan Studio uses its own .artisan document format, allowing your source artwork, layers, channels, animation data, and configuration to remain editable while producing assets ready for use in your Unity project.
Key Features
Whether you're creating sprites, props, animated assets, or supporting maps, Artisan Studio is designed to keep the 2D asset workflow close to the game you're building.