ShotWeaver - Procedural Dialogue Camera Director View on Asset Store (opens in new tab)

Package details

Latest version
1.0.0
Last updated
First released
Unity version
2022.3.62 or later
Package size
104 KB
Files
57
Favorites
1
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11

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ShotWeaver - Procedural Dialogue Camera Director

by JIALiiii (opens in new tab)

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Turn staged actors and dialogue into editable cinematic coverage with safety checks, shot diagnostics, runtime playback, Timeline, and Cinemachine output.

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Price history for ShotWeaver - Procedural Dialogue Camera Director, 6 months Current $24.99; lowest $24.99; highest $49.99 in this period. $0 $25 $50 Aug Sep Oct Nov

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ShotWeaver - Procedural Dialogue Camera Director screenshot 1

ShotWeaver - Procedural Dialogue Camera Director screenshot 1

About this asset

ShotWeaver adds the directing layer between dialogue data, 3D actors, cameras, and Timeline. Mark actors in a scene, enter the conversation, and generate an editable cinematic shot sequence instead of positioning every camera by hand.
The planner samples candidate camera poses, checks actor and environment occlusion, respects the 180-degree line and 30-degree editing rule, evaluates composition and continuity, then selects establishing, two-shot, over-the-shoulder, medium, close-up, detail, and reaction coverage from dialogue emphasis and emotional tone.
KEY FEATURES
• Seven professional shot templates
• Five-dimensional composition, visibility, clearance, continuity, and narrative scoring
• Multi-point raycast occlusion checks and camera-collision safety
• Configurable visibility and clearance hard gates
• Stable world-space 180-degree line, 30-degree cut rule, and repeated-shot penalties
• Dialogue and actor-staging workbench with live 16:9 thumbnails
• Lock individual shots or regenerate only the selected shot
• Capture Scene View as a scored camera pose
• Edit shot duration with automatic timeline reflow
• Full-sequence diagnostics for occlusion, collisions, weak framing, line crossing, jump cuts, repeated coverage, and subtitle speed
• Locate issues and automatically repair unlocked high-risk shots
• Runtime player with shot, subtitle, pause, stop, loop, and seek APIs
• Optional Unity Timeline baking
• Optional Cinemachine 2 and 3 camera generation
• Offline operation with no project, scene, or dialogue upload
• Original zero-dependency demo scene and full C# source

From the publisher's Asset Store listing.

Technical details

• Unity 2022.3 or newer
• Built-in Render Pipeline, URP, and HDRP
• Windows and macOS Editor workflows
• Timeline integration is optional
• Cinemachine 2 and 3 integrations are optional
• Core system has no third-party dependency
• Editor tooling plus runtime playback API
• Full C# source included
• Quick-start guide and API-oriented documentation included
• Clean-project import and automated core self-tests completed

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2022.3.62f1c1 Compatible Compatible Compatible

As listed on the Asset Store.