Text Studio - Text Animation for Unity | TextMeshPro & UI Toolkit OFFICIAL SALE

From the author of the acclaimed Asset Inventory: Text Studio turns ordinary text into a stylish an active part of your project. And it does so more capable, faster and more memory efficient than other frameworks.


🎭 Pace conversations with typewriter timing, pauses, input gates, character sounds, emotional motion, and timed events.


⚔️ Build damage numbers, critical hits, pickups, objectives, achievements, warnings and prompts.


🎵 Highlight words to audio, create accessible captions, follow long text across pages and keep important information readable.


✨ Animate menu labels, chapter cards, credits, tutorials, rewards, magical phrases, glitch messages and cinematic typography.


🧭 Arrange words on lines, arcs, circles, waves and grids, then combine placement with reveal and effects instead of treating each as a separate system.


🎮 Use wait tags, markers, sounds, UnityEvents, and runtime control to connect words with cameras, quests, choices, audio, and interaction.


How it works


  • Explore the extensive Text Gallery for a first overview and quick-start and check out the many sample scenes. The built-in effects work without creating setup assets first.
  • Use inline tags for fast authoring of effects and styles.
  • Compose your own reusable effects in the visual Effect Composer, including an Inspire Me feature for an editable starting point.
  • Design how text appears, stays active, and disappears. Sequence by glyph, word, line, or range in forward, reverse, center-out, edges-in, or deterministic random order.
  • Play, pause, scrub, repeat, compare, and inspect the real rendered result directly in the Editor without needing to go into play-mode.
  • Share Profiles and Composed Effects, support reduced-motion choices, diagnose markup and ownership issues.
  • Text Studio is designed around prepared text plans, reused work, allocation-conscious animation paths, and focused updates for busy UI, dialogue, and large animated surfaces.
  • Use TextMeshPro today, native UI Toolkit workflows on modern Unity, or legacy text and the same authored text with specialized renderers. Your content and gameplay flow are not tied to one visual output
  • Go 3D with the add-on which turns the same text, timing, placement, and effects into real Blender-quality extruded lettering with materials, lighting, interaction, and physics.

➡️ Available integrations: Adventure Creator, Game Creator 2, Ink, LED Studio, Naninovel, Pixel Crushers Dialogue, Play Maker 2, UIEffect, UniText3, Unity Splines, Unity Localization, Unity Timeline, Unity Visual Scripting, Yarn Spinner


You might also want to check my whole asset catalog:

Asset Inventory - Your Asset Workflow on Steroids

Audio Tools - Easily Cut/Trim/Normalize Right Inside Unity (free)

Chart Guru - Swift Charts in Unity

LED Studio - Realistic LED Walls in Minutes

Mock Magic - Quick Test & Fake Data Creation (free)

Text Studio - Text Animations on Steroids

Text Studio 3D - Professional-Grade 3D Text