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Package details
- Latest version
- 1.0.1
- Last updated
- First released
- Unity version
- 2022.3.62 or later
- Package size
- 4.9 MB
- Files
- 371
- Favorites
- 13
- Views in the past week
- 24
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $19.99 on
Keywords
Aglen Realms - World Core
Create dual-grid landscapes and paint biome environments with an intuitive world-building editor. Includes Grasslands, Frozen Tundra, and Golden Desert biomes for URP.
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Last 6 months
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Aglen Realms - World Core screenshot 1
About this asset
Aglen Realms - World Core is an editor workflow for building tile-based outdoor scenes in Unity without juggling separate terrain, water, and prop tools.
It solves a practical problem: paint ground and liquid on a dual-grid landscape, organize work into levels and layers, then place biome props in the same world hierarchy — all from one window.
WHAT'S INCLUDED
• World Core editor (Landscape + Environment tabs)
• Dual-grid landscape painting (Ground / Liquid, multi-level)
• Environment placement with random rotation, random scale, and surface align
• Shared low-poly mesh library (tiles, liquid, rocks, vegetation, props)
• Toon atlas unlit shaders + water shader
• 3 starter biomes: Grasslands, Frozen Tundra, Golden Desert
• Demo scene + per-biome Scene_* and Showcase scenes (7 total)
• Docs: User Guide + Custom Biome Guide
STARTER BIOMES
• Grasslands — green outdoor base biome
• Frozen Tundra — snow / ice outdoor biome
• Golden Desert — arid outdoor biome
HOW IT WORKS
1. Open Window → Aglen Realms → World Core
2. Landscape tab: add a level, pick a biome, paint Ground / Liquid
3. Environment tab: pick rocks, vegetation, or props and place them in the scene
4. Optional: create your own Biome Definition to extend the system
REQUIREMENTS
• Unity 2022.3 LTS or newer
• Universal Render Pipeline (URP)
NOTES
• Painting and placement work in Edit Mode (exit Play Mode first)
• Premium biomes (for example Volcanic Ashlands, Red Forest, Misty Swamp) are separate packages and appear in the biome list after import
• Custom content you create is yours; Aglen Realms meshes/materials stay under the Asset Store EULA
Suitable for stylized / low-poly / toon outdoor games, prototyping, and indie level blockout that needs a fast path from empty scene to readable environment.
From the publisher's Asset Store listing.
Technical details
TECHNICAL DETAILS — Aglen Realms - World Core
Package type
• Editor tool + low-poly environment content (UPM: com.aglenrealms.world-core)
Compatibility
• Unity 2022.3 LTS or newer
• Render pipeline: URP (Universal Render Pipeline)
• Built-in / HDRP: not supported
Content counts
• Number of textures: 7
• Texture dimensions:
- Biome color atlases: 256×256 (3)
- Ground textures: 1024×1024 (3)
- Water utility noise: 1024×1024 (1)
• Number of unique meshes (FBX): 75
• Number of prefabs: 182
- Grasslands: 61
- Frozen Tundra: 59
- Golden Desert: 62
• Number of materials: 9
• Number of shaders: 3 (ToonAtlasUnlit, ToonAtlasUnlit_2, UnlitWater)
• Demo / showcase scenes: 7 (Demo + 3 biome Scene_* + 3 Showcase)
Polygon counts (triangles per mesh, from source FBX)
• Minimum polygon count: 2 (simple tile / liquid pieces)
• Maximum polygon count: 646 (prop_ruin_02)
• Typical range: ~20–360 for rocks, vegetation, and props
• Example models:
- env_rock_small_03 ≈ 97 tris
- env_tree_pine_06 ≈ 346 tris
- prop_ruin_02 ≈ 646 tris
Rigging: No
Animation count: 0
Animation types: none
UV mapping: Yes (atlas-based toon materials)
LOD: No LOD groups included
Vertex colors: not required by the workflow
Materials / maps
• Stylized toon atlas workflow (Unlit), not full PBR
• Typical maps: color atlas + ground texture; water uses a noise utility texture
• Shaders: ToonAtlasUnlit, ToonAtlasUnlit_2, UnlitWater
Mesh library breakdown (unique FBX)
• Environment: 42
• Props: 8
• Tiles: 9
• Liquid: 5
• Plus biome-unique meshes inside starter biomes
Editor features (not counted as “props”, but part of the package)
• Landscape brush (paint / erase)
• Environment placement tools
• Levels / layers, bake static tiles, legacy world migration
• Custom biome authoring via Biome Definition + Environment Library
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 2022.3.62f3 | Not listed | Compatible | Not listed |
As listed on the Asset Store.