Procedural Cannon Carriage Generator View on Asset Store (opens in new tab)

Package details

Latest version
1.0.1
Last updated
First released
Unity version
6000.0.47 or later
Package size
20.4 MB
Files
55
Views in the past week
11

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$11.19 on

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Procedural Cannon Carriage Generator

by Danilec (opens in new tab)

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Create procedural historical cannon carriages directly in Unity. Generate cheecks, caps, transoms and quoins with clean topology, UVs, curves, multi-material support and FBX export.

Price $15.99

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Price history

Last 6 months

USD
Price history for Procedural Cannon Carriage Generator, 6 months Current $15.99; lowest $11.19; highest $15.99 in this period. $0 $10 $20 Aug Sep Oct Nov Version 1.0.1 released 6 Aug 2026 v1.0.1

Asset preview

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Procedural Cannon Carriage Generator screenshot 1

Procedural Cannon Carriage Generator screenshot 1

About this asset

Procedural Cannon Carriage Generator is a powerful editor tool that lets you build customizable cannon carriages by editing simple 2D profiles or shaping components directly through intuitive controls. Whether you're creating naval cannons, fortress artillery, pirate ships, historical battlefields, or museum-quality assets, CarriageGen helps you produce clean, game-ready meshes in minutes.

Generate all major carriage components independently:

  • Cheecks (side supports)
  • Caps
  • Transoms
  • Quoins

Each component offers full control over dimensions, bevels, UV scaling, materials, and profile curves, allowing you to create anything from simple field artillery carriages to highly detailed naval gun mounts.

Features

  • Unity Editor tool (not a runtime generator)
  • Compatible with Unity 2020 – Unity 6
  • Supports Built-in Render Pipeline, URP, and HDRP
  • Configured for URP by default
  • Procedural carriage generation
  • Independent editing of Cheecks, Caps, Transoms, and Quoins
  • Intuitive 2D profile editor
  • Editable profile curves
  • Multiple independent components
  • Adjustable bevels
  • Multi-material support
  • Clean topology
  • Clean UV mapping optimized for seamless materials
  • Editable procedural project files (.carriagegen)
  • FBX export (requires Unity FBX Exporter package)
  • Includes sample projects
  • Full source code included

From the publisher's Asset Store listing.

Technical details

Note

The package size is relatively large because it includes high-resolution sample textures and materials. Feel free to remove the included textures and replace them with your own to reduce your project's size.

  • Unity 2020.3 LTS - Unity 6 compatible
  • Unity Editor tool (not a runtime generator)
  • Supports Built-in Render Pipeline, URP, and HDRP
  • Configured for URP by default
  • Procedural cannon carriage generator
  • Independent generation of Cheecks, Caps, Transoms, and Quoins
  • Intuitive 2D profile editor
  • Editable profile curves with adjustable subdivisions
  • Manual connection editing for complex profiles
  • Adjustable bevels
  • Per-component UV controls
  • Multi-material support
  • Clean topology optimized for game-ready meshes
  • Clean UV mapping optimized for seamless tiling textures
  • Editable procedural project files (.carriagegen)
  • FBX export (requires Unity FBX Exporter package)
  • Export as combined or separate meshes
  • Includes multiple sample projects
  • Full C# source code included
  • Documentation included

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.0.47f1 Compatible Compatible Compatible

This asset is designed to be compatible with Unity 2020 through Unity 6. If you encounter any compatibility issues, please don't hesitate to contact me via email. I'll be happy to help.

As listed on the Asset Store.