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Horror Environment - NPC Dialogue System & Spooky VFX
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AI-powered NPC dialogue system with horror environment, modular houses, spooky props, and VFX. JSON-driven, proximity-based, no coding required.
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About this asset
MetaMix3D AI NPC Dialogue System for Horror Environment & Spooky VFX
Build interactive NPCs that players can actually talk to, without building the dialogue system and environment from scratch.
This package combines the MetaMix3D AI NPC Dialogue System + World Knowledge with a modular URP Horror Environment, giving you a ready-to-customize foundation for horror, mystery, survival, and story-driven games.
Drag and drop NPC prefabs into your Unity scene, connect dialogue data, and start testing NPC conversations quickly.
Check Documentation Setup Guides: Wiki Tutorial
Check Video Tutorial in Details: Video Tutorial
WHAT THIS PACKAGE INCLUDES
- AI NPC Dialogue System
- World Knowledge System
- JSON-based offline dialogue support
- Plug-and-play Unity setup
- NPC prefab workflow
- Dialogue UI / chat component
- Example dialogue files
- Sample NPC prefabs
- Modular Horror Environment
- Demo scene
- Documentation
MAIN FEATURES
Plug-and-play setup
Add an NPC prefab to your scene, assign dialogue data, and test conversations inside Unity.
JSON-based offline dialogue
Use local JSON files to define dialogue content and response flow for offline mode. No internet required.
World knowledge support
NPCs can answer questions related to game locations, lore, and environment-specific knowledge.
Horror environment included
Modular horror assets including houses, walls, props, lighting, VFX, and skybox ready to use as a demo or as a starting point for your own project.
Unity integration
Simple inspector workflow for assigning NPC dialogue, chat UI, and interaction settings.
Flexible workflow
Supports both:
- Offline local dialogue mode
- Extended AI-based workflow when connected to your external backend
EXAMPLE USE CASES
This package is suitable for:
- RPG games
- Adventure games
- Story-driven games
- Open world projects
- Fantasy NPC systems
- Sci-fi NPC systems
- Dialogue-driven gameplay
WHY USE THIS PACKAGE?
Instead of manually building NPC conversation logic, chat UI, prefab setup, JSON dialogue loading, and game-side interaction handling, this package gives you a working starting point that can be customized for your project.
It is made for developers who want faster implementation and a clearer workflow for interactive NPCs.
PACKAGE CONTENTS
NPC Dialogue System:
- 6+ NPC / system prefabs
- AINPCChat, DialogueManager, NPCInteractionTrigger, NPCChatUI components
- JSON dialogue loader
- World knowledge system
- Proximity-based interaction
- Inspector-based configuration
- Runtime dialogue interaction logic
- Offline mode (no internet required)
- Optional cloud AI integration
Horror Environment (Supporting Demo Content):
- 46 PBR textures (2K / 1K)
- 14 prefabs + 1 terrain mesh
- 3 LOD levels on selected assets
- UV mapped | PBR materials
- Modular houses, walls, floors, roofs, doors, windows
- Church assets, lamp posts, trees, fences
- Horror-themed skybox, emission VFX, terrain mesh
- URP + Built-in support
Sample Content (Demo Only – Not for Resale):
- Example NPC prefabs
- Example JSON dialogue files
- Example world knowledge entries
- Demo scene
- Mixamo animations and rigs (demo only)
(Optional) AI Cloud Mode
This package includes an offline dialogue system using JSON files that works entirely inside Unity without any internet connection.
For developers who want more advanced AI-powered NPC conversations, the system can optionally connect to an external AI backend.
Online AI features may require:
- API key configuration
- Internet connection
- Subscription or usage-based billing depending on the external service used
Offline mode works independently and does not require any external services.
More information about the cloud service can be found here:
Important setup notes:
- After importing the package into a fresh project, TextMesh Pro Essential Resources may need to be imported from Window > TextMeshPro > Import TMP Essential Resources.
- The included demo scene may use Unity Starter Assets / starter kit style character content for demonstration purposes only.
- Sample Mixamo animations and rigs are included for demonstration purposes only. They are not part of the sellable core content. Users can download the original files for free from Mixamo's official website.
Known Issue:
Skybox materials use Built-in Procedural shader. They work correctly in URP but trigger an SRP compatibility warning in the Asset Store Validator. This does not affect functionality or performance. A URP-native skybox will be provided in a future update.
Support:
Email: [email protected]
Website: www.metamix3d.com
From the publisher's Asset Store listing.
Technical details
AI NPC DIALOGUE SYSTEM (Core Product)
- Complete dialogue system with JSON-driven NPC responses
- Proximity-based interaction – walk near NPC to start chat
- Offline mode – no internet required
- Optional cloud AI integration for advanced conversations
- Inspector-based configuration – no coding needed
- 6+ NPC / system prefabs included
- Components: AINPCChat, DialogueManager, NPCInteractionTrigger, NPCChatUI
- World knowledge system for shared lore across NPCs
- Runtime dialogue interaction logic
- Drag-and-drop NPC prefab workflow
- URP + Built-in support | Unity 2021.3 LTS or newer
DIALOGUE SYSTEM FEATURES
- JSON-based offline dialogue
- Editable dialogue files
- Scripted conversations, horror encounters, quest NPCs
- Lore and environmental storytelling support
- NPCs can share info about locations, characters, events, factions, history
NPC SETUP
- Drag-and-drop NPC prefabs
- Inspector-based component configuration
- Dialogue file assignment
- Chat UI assignment
- NPC characteristics configuration
- Interaction settings
- Optional API Key and NPC ID for cloud AI mode
HORROR ENVIRONMENT (Supporting Demo Content)
- 46 PBR textures | 2K / 1K resolution
- Polygon range: 264 – 85,898 triangles
- 14 prefabs + 1 terrain mesh
- 3 LOD levels on selected assets
- UV mapped | PBR materials | No rigging
- Modular houses, walls, floors, roofs, doors, windows
- Church assets, lamp posts, trees, fences
- Horror-themed skybox, emission VFX, terrain mesh
- URP + Built-in support | Unity 2021.3 LTS or newer
SAMPLE CONTENT (Demo Only – Not for Resale)
- Example NPC prefabs | JSON dialogue files | World knowledge entries
- Demo scene | Sample configuration
- Mixamo animations and rigs (demo only – not for resale)
- Unity Starter Assets character content (demo only – not for resale)
COMPATIBILITY
- Unity 2021.3 LTS or newer
- URP and Built-in Render Pipeline supported
- HDRP is not currently supported
DOCUMENTATION INCLUDED
- Quick Start Guide | Installation & setup
- NPC configuration | Offline dialogue | World knowledge
- Cloud AI integration guide | Third-Party Notices
KNOWN ISSUE
Skybox uses Built-in Procedural shader. Works in URP but triggers SRP warning in Validator. Does not affect functionality. URP-native skybox planned for future update.
TARGET USERS
Indie developers, solo developers, prototype teams, technical designers, horror/RPG/adventure game developers, and anyone building interactive NPC systems with offline dialogue and optional AI-powered conversations.
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.3.9f1 | Compatible | Compatible | Not listed |
- Supports URP and Built-in. HDRP not supported.
- NPC dialogue, offline JSON
- Built and tested in Unity 6.3 LTS with URP.
- Glass Shader requires Opaque Texture enabled in URP.
- Light VFX work in both pipelines.
- TMP Essential Resources may need to be imported.
- Demo may use Unity Starter Assets. Unity 2021.3 LTS+.
As listed on the Asset Store.