Transform your MFPS 2.0 project into a complete solo or cooperative PvE experience.
Create story-driven missions made of multiple stages and objectives.
Players can eliminate enemies, reach checkpoints, survive timed encounters, complete optional challenges, unlock new missions, earn stars, and receive rewards.
Main Features Solo and online co-op support Photon and offline compatibility Visual Mission Editor Kill, checkpoint, survival, and finish objectives Support for custom objectives Exact enemy spawning with configurable limits Stage-specific enemy spawn points Doors, barriers, events, pickups, and level scripting through UnityEvents Automatic HUD with stage and objective tracking Mission selection menu integrated into the MFPS lobby Sequential mission unlocking Three-star performance rating system Optional objectives and no-death challenges Coin rewards with configurable drop rates Optional Shop and ULogin Pro item rewards Late-joining player synchronization Validation tools to detect incomplete mission setups Full C# source code included The addon is designed to work alongside other MFPS game modes without affecting them.
Story content automatically disables itself whenever another game mode is active on the same map. Integration is handled through convenient Unity Editor tools, allowing you to set up the game mode, create missions, add stages, place objectives, and integrate the mission selector with only a few clicks.
Requirements :
-MFPS 2.0
-Shop and ULogin Pro are only required for optional account-based item rewards
Build campaign missions, cooperative operations, wave encounters, extraction levels, or objective-based PvE maps directly inside MFPS 2.0.
This add-on has no affiliation with LOVATTO; please do not contact LOVATTO regarding issues related to this add-on.