View on Asset Store (opens in new tab)
Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 6000.4.11 or later
- Package size
- 4.9 GB
- Files
- 1,028
- Views in the past week
- 6
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $24.49 on
Keywords
Kit_Payaso_Terror
Complete 3D dark-circus horror template for Unity 6. Features plug-and-play AI enemies, unique URP stealth/hiding mechanics, physics projectiles, and 140+ modular environment prefabs.
Affiliate link · Purchases support this site
Price history
Last 6 months
USDAsset preview
1 / 17
Kit_Payaso_Terror screenshot 1
About this asset
Clown Horror Kit is a fully configured package of C# scripts and 3D assets designed specifically for developers looking to build atmospheric, retro, or analog horror games in first or third-person perspectives.
The package features a gritty, highly-textured low-poly visual style, perfect for maintaining high performance while maximizing tension. Everything is highly modular, customizable, and optimized to drag-and-drop directly into Unity 6.
Key Value Propositions:
- Advanced Stealth & Hiding Mechanics: A custom-coded system allowing players to hide inside environmental props (wooden crates, giant shoes, popcorn bags, top hats). While inside, the prop transitions to a native transparent URP Lit material featuring a halftone dot texture ("Mat_HistorietaDefault"). Leveraging its alpha channel and Alpha Clipping thresholds, it renders a stylized semi-transparent black pattern with see-through holes, allowing players to peek outside while remaining fully hidden from enemy AI detection.
- Battle-Ready Enemy AI: Features two distinct fully-rigged enemies (a Humanoid Clown and a Floating Clown Head) driven by robust C# state-machine logic. They support 15 essential animations, NavMesh pathfinding, multi-tier attack colliders, and impact reaction states.
- Dynamic Jumpscares (Mystery Boxes): Built-in surprise boxes using dual-collider proximity triggers and randomized timelines to keep players on edge.
- Combat & Inventory Basics: Pick up collectible hammers distributed throughout the level and throw them as physics-based parabolic projectiles with custom speed and damage parameters.
From the publisher's Asset Store listing.
Technical details
- Selected Category: 3D / Characters or 3D / Environments
- Number of Textures: 60+ High-quality textures (Albedo, Normal Maps, composite Metallic/Smoothness/Occlusion maps, and opacity maps with dedicated alpha channels).
- Texture Dimensions: 2048 x 2048 px
- Polygon Count of Featured Models (Actual Triangles):
Humanoid Clown (Payasox): 43,280 triangles (21,640 faces / 22,294 vertices).
Floating Clown Head (Cabezaxpayasoxx): 7,684 triangles (3,842 faces / 3,928 vertices).
Clown Shoes (Zapato.009): 828 triangles (414 faces / 428 vertices).
Popcorn Bags (Bolsa de palomitas.008): 500 triangles (250 faces / 282 vertices).
Fire Hoops (Aro3.010): 520 triangles (260 faces / 300 vertices).
Surprise Box Prefab (CajasSorpresa.005): 1,396 triangles (698 faces / 706 vertices).
Wooden Crates (Cajademadera.010): 528 triangles (264 faces / 296 vertices).
Giant Hats (Sombrero.005): 252 triangles (126 faces / 128 vertices).
Modular Walls (Pared.040): 240 triangles (120 faces / 122 vertices).
Modular Floors (Suelo.033): 240 triangles (120 faces / 122 vertices). - Minimum Polygon Count: 240 triangles (basic modular walls and floors).
- Maximum Polygon Count: 43,280 triangles (humanoid clown character with weapon).
- Number of Meshes/Prefabs: 140+ Prefabs (33 floors, 40 walls, 13 surprise boxes, 9 popcorn bags, 9 fire hoops, 8 giant hats, 9 clown shoes, 9 wooden crates, projectile variants, and 2 fully-configured enemy AI prefabs).
- Rigging: Yes (Humanoid Clown with "Clown Skeleton" and Floating Head with "CabezaxpayasoxEsqueleto" hierarchies set up as Generic Rigs).
- Animation Count: 15 key animations per character.
- Animation List: Idle (Static), Walk, Walk_slowly, Run, Observing, Crouch, Jump, Impact_Right, Impact_Left, Attack, Quick_Attack, Very_Slow_Attack, Fake_Death, Teleport, Death.
- UV Mapping: Yes (All meshes are fully unwrapped with support for Lightmap UV generation).
- LOD Information: No
- Material Types & Texture Maps: Standard URP (Universal Render Pipeline/Lit) materials utilizing a PBR workflow (Base Map, Normal Map, Metallic/Smoothness). The specialized hiding material is configured as a Transparent/Alpha-Blended material with double-sided rendering (Render Face: Both) and active Alpha Clipping (threshold 0.68), using a custom halftone texture with an embedded alpha channel to create a stylized, semi-transparent black mesh grid effect.
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.4.11f1 | Not listed | Compatible | Not listed |
Recommended Unity Version: Compatible with Unity 2022.3 LTS, Unity 2023, and fully tested on Unity 6 (utilizing the New Input System and static state reset optimizations for fast play mode entering).
As listed on the Asset Store.