8-BIT RETRO ARCADE - CLASSIC CHIPTUNE SOUNDS View on Asset Store (opens in new tab)

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Latest version
1.0
Last updated
First released
Unity version
6000.5.2 or later
Package size
1.5 MB
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11
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8-BIT RETRO ARCADE - CLASSIC CHIPTUNE SOUNDS

by KCS-LLC (opens in new tab)

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Add classic, nostalgic 8-bit chiptune sensory feedback to your project with 8-Bit Retro Arcade

Price $4.99

Buy on Asset Store (opens in new tab)

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Price history

Last 6 months

USD
Price history for 8-BIT RETRO ARCADE - CLASSIC CHIPTUNE SOUNDS, 6 months Current $4.99; lowest $4.99; highest $4.99 in this period. $0 $2.5 $5 Aug Sep Oct Nov

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8-BIT RETRO ARCADE - CLASSIC CHIPTUNE SOUNDS video 1

About this asset

Specifically designed for classic NES/SNES retro platformers, pixel-art arcade cabinet cabinets, retro space shooters, and game-jam entries, this pack delivers authentic square-wave, triangle-wave, and noise-channel soundscapes that capture the golden era of arcade gaming.

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WHAT'S INSIDE THE PACK

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* sfx_01_chiptune_jump (1.0s)

A classic springy, pitch-bending upward square-wave platformer jump.

* sfx_02_coin_collect (1.0s)

A bright, high-frequency double-ding chime representing a golden coin collect or register gain.

* sfx_03_laser_blast (1.0s)

A sharp, descending pitch-sweep retro space blaster laser. Essential for arcade shooters.

* sfx_04_retro_explosion (1.5s)

A crunchy, lo-fi noise-channel blast representing standard ship/meteor explosions.

* sfx_05_power_up (1.5s)

A rapid, happy ascending chiptune scale arpeggio representing power-up status or item absorption.

* sfx_06_damage_hit (1.0s)

A short, crunchy noise-channel thud representing player taking damage or falling on spikes.

* sfx_07_1up_extra_life (1.5s)

An iconic, rapid rising arpeggio chime representing extra life earned or critical checkpoint reached.

* sfx_08_game_over_melancholy (2.0s)

A short, descending melancholic chord arpeggio representing game over or fail screens.

* sfx_09_select_beep (1.0s)

A quick, clean square-wave blip. Great for menu cursors, select clicks, and dialogue skips.

* sfx_10_level_complete_fanfare (2.5s)

A triumphant high-tempo retro victory arpeggio chord representing stages cleared or bosses defeated.

=========================================

TECHNICAL DETAILS & SPECS

=========================================

- Total Audio Tracks: 10

- Format: Uncompressed, Lossless CD-Quality WAV (44.1kHz, Stereo)

- Audio Style: Authentic square, triangle, and noise waveforms with classic bit-crushed constraints.

- Compatibility: Universal drag-and-drop support for Unity, Unreal Engine (Fab), Godot, GameMaker, RPG Maker, and all other major engines.

=========================================

COMMERCIAL LICENSING

=========================================

- 100% Royalty-Free: Licensed for unlimited use in both personal and commercial game projects of any scale.

- No attribution required, though a shout-out is highly appreciated!

From the publisher's Asset Store listing.

Technical details

Specifically designed for classic NES/SNES retro platformers, pixel-art arcade cabinet cabinets, retro space shooters, and game-jam entries, this pack delivers authentic square-wave, triangle-wave, and noise-channel soundscapes that capture the golden era of arcade gaming.

=========================================

WHAT'S INSIDE THE PACK

=========================================

* sfx_01_chiptune_jump (1.0s)

A classic springy, pitch-bending upward square-wave platformer jump.

* sfx_02_coin_collect (1.0s)

A bright, high-frequency double-ding chime representing a golden coin collect or register gain.

* sfx_03_laser_blast (1.0s)

A sharp, descending pitch-sweep retro space blaster laser. Essential for arcade shooters.

* sfx_04_retro_explosion (1.5s)

A crunchy, lo-fi noise-channel blast representing standard ship/meteor explosions.

* sfx_05_power_up (1.5s)

A rapid, happy ascending chiptune scale arpeggio representing power-up status or item absorption.

* sfx_06_damage_hit (1.0s)

A short, crunchy noise-channel thud representing player taking damage or falling on spikes.

* sfx_07_1up_extra_life (1.5s)

An iconic, rapid rising arpeggio chime representing extra life earned or critical checkpoint reached.

* sfx_08_game_over_melancholy (2.0s)

A short, descending melancholic chord arpeggio representing game over or fail screens.

* sfx_09_select_beep (1.0s)

A quick, clean square-wave blip. Great for menu cursors, select clicks, and dialogue skips.

* sfx_10_level_complete_fanfare (2.5s)

A triumphant high-tempo retro victory arpeggio chord representing stages cleared or bosses defeated.

=========================================

TECHNICAL DETAILS & SPECS

=========================================

- Total Audio Tracks: 10

- Format: Uncompressed, Lossless CD-Quality WAV (44.1kHz, Stereo)

- Audio Style: Authentic square, triangle, and noise waveforms with classic bit-crushed constraints.

- Compatibility: Universal drag-and-drop support for Unity, Unreal Engine (Fab), Godot, GameMaker, RPG Maker, and all other major engines.

=========================================

COMMERCIAL LICENSING

=========================================

- 100% Royalty-Free: Licensed for unlimited use in both personal and commercial game projects of any scale.

- No attribution required, though a shout-out is highly appreciated!

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.5.2f1 Compatible Compatible Compatible

As listed on the Asset Store.