Procedural Wheel Generator - Wagon Wheels, Ship Steering Wheels, Tires & More OFFICIAL SALE

Procedural Wheel Generator is an editor tool for creating all kinds of radial meshes by simply drawing a 2D profile or editing the mesh directly in 3D. Whether you're building historical vehicles, racing games, industrial machinery, or ships, you can generate clean, customizable meshes in just a few minutes.

Perfect for creating:

  • Wagon wheels
  • Ship steering wheels
  • Racing wheels
  • Train wheels
  • Tires
  • Rims
  • Pulleys
  • Rollers
  • Decorative radial objects

Features

  • Intuitive 2D profile editor
  • Direct 3D mesh editing
  • Flat and round spoke generation
  • Smooth profile curves with adjustable subdivisions
  • Multiple profile sections
  • Multi-material support
  • Clean topology
  • Clean UV mapping optimized for seamless materials
  • Adjustable UV mapping for wheel sections and spoke groups
  • Independent Side, Cap, and Overall UV controls
  • Cap UV rotation for directional texture alignment
  • Editable procedural project files (.wheelgen)
  • FBX export
  • Built-in, URP and HDRP support
  • Included sample projects

Two Editing Modes

2D Mode

Design your wheel by drawing its profile in a dedicated 2D editor. Add, move and delete profile points while the generated mesh updates in real time.

3D Mode

Edit the generated wheel directly in the Scene View by manipulating profile points on the mesh itself.

Switch between both modes at any time during the design process.

Powerful Curve System

Each profile point supports left and right curves, allowing smooth transitions without manually adding dozens of control points.


Adjust:

  • Curve strength
  • Curve shape
  • Number of subdivisions
  • Curve offsets

Flexible Spoke Generator

Create both flat and rounded spokes with complete control over:

  • Number of spokes
  • Width
  • Thickness
  • Shape
  • Resolution

Multiple spoke groups can be combined to create complex wheel designs.


Adjustable UV Mapping

Wheel sections and spoke groups each have independent UV controls, making it easy to fine-tune texture tiling without leaving the Unity Editor.

Adjust:

  • Overall UV Scale
  • Side U/V Scale
  • Cap U/V Scale
  • Cap UV Rotation

Perfect for quickly aligning wood grain, metal textures, painted details, and other seamless materials.


Optimized Workflow

  1. Create a new wheel or load a sample.
  2. Edit the wheel profile.
  3. Add curves.
  4. Create spokes.
  5. Assign materials.
  6. Adjust UV mapping.
  7. Preview the result in 3D.
  8. Save the procedural project.
  9. Export the final mesh.

Included Sample Projects

The package includes several ready-to-use examples demonstrating different workflows, including:

  • Racing Wheel
  • Wagon Wheel
  • Ship Steering Wheel
  • Tires
  • Multi-material examples

Compatible With

  • Built-in Render Pipeline
  • Universal Render Pipeline (URP)
  • High Definition Render Pipeline (HDRP)