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Package details
- Latest version
- 1.0.0
- Last updated
- First released
- Unity version
- 6000.0.79 or later
- Package size
- 895 KB
- Files
- 75
- Views in the past week
- 4
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- Last checked
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- $7.00 on
Keywords
PolyKit Medieval — 35 Low Poly Fantasy Props
35 optimized low-poly medieval and fantasy props, including 5 rigged and animated assets. One shared material, ready-made prefabs, and a demo scene included.
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Last 6 months
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PolyKit Medieval — 35 Low Poly Fantasy Props screenshot 1
About this asset
Build villages, camps, marketplaces, and fantasy environments quickly with 35 hand-crafted low-poly props.
The pack includes 30 static props plus 5 rigged and animated assets: treasure chest, cart wheel, lantern, campfire, and torch. Every model uses one shared 256×256 palette texture and one material, keeping setup and draw calls simple.
Included content:
• 35 ready-to-use prefabs
• 30 static medieval and fantasy props
• 5 rigged and animated props
• Shared palette texture and material
• Organized folders and clean SM_ naming
• Demo showcase scene
Suitable for stylized mobile, PC, game jam, RPG, strategy, and adventure projects. Colors can be customized by editing the shared palette texture.
From the publisher's Asset Store listing.
Technical details
Number of textures: 1
Texture dimensions: 256 × 256
Mesh count: 35
Prefab count: 35
Minimum polygon count: varies by prop; optimized low-poly geometry
Maximum polygon count: varies by prop; entire pack approximately 2,700 triangles
Rigging: Yes, on 5 animated props
Animation count: 5 baked 30 fps loop clips
Animation types: chest open/close, wheel spin, lantern swing, campfire flicker, torch flicker
UV mapping: Yes
LOD information: No LOD variants
Materials: 1 shared Standard material using a palette Albedo texture
Render pipeline: Built-in Render Pipeline
Unity version: 6000.0.79f1
Demo scene: Included
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.0.79f1 | Compatible | Not listed | Not listed |
Built-in Render Pipeline. Uses one shared Standard material and a 256×256 palette texture. URP/HDRP projects may require a standard material conversion.
As listed on the Asset Store.