Create a real stylized snow geometry layer over your entire scene in one click. Drop the component, size the bake volume, hit Bake. Snow piles on flat tops, respects slopes, and skips walls.
The tool generates a coverage blanket mesh based on an advanced SDF bake of your scene. It's made originally for snow but you can use it for other things like mud, moss, dirt, or anything you can imagine; and with its Shader Graph shader example, you can create almost anything.
Features
Disclaimer
This is a stylized coverage blanket mesh layer, some tweaking required - works best from top views but can be used on any project. You can increase height, and other parameters, but it's a planar blanket mesh - may need additional tweaking(position, etc) to work well from first-person views.