Snow Mesh Layer View on Asset Store (opens in new tab)

Package details

Latest version
1.0.0.1
Last updated
First released
Unity version
6000.0.75 or later
Package size
51.2 MB
Files
46
Favorites
13
Views in the past week
16

Price tracking

Last checked
Tracked since
Lowest recorded
$10.00 on

Keywords

Snow Mesh Layer

by KE 3D Assets (opens in new tab)

No ratings yet

Create real stylized geometry snow layers, or more, for your scenes with a simple place and click workflow. Export to FBX or use its asset directly.

Price $20.00

Buy on Asset Store (opens in new tab)

Affiliate link · Purchases support this site

Price history

Last 6 months

USD
Price history for Snow Mesh Layer, 6 months Current $20.00; lowest $10.00; highest $20.00 in this period. $0 $10 $20 Aug Sep Oct Nov Version 1.0.0.1 released 19 Aug 2026 v1.0.0.1

Asset preview

1 / 9

Snow Mesh Layer screenshot 1

Snow Mesh Layer screenshot 1

About this asset

Create a real stylized snow geometry layer over your entire scene in one click. Drop the component, size the bake volume, hit Bake. Snow piles on flat tops, respects slopes, and skips walls.

The tool generates a coverage blanket mesh based on an advanced SDF bake of your scene. It's made originally for snow but you can use it for other things like mud, moss, dirt, or anything you can imagine; and with its Shader Graph shader example, you can create almost anything.

Latest Stuff

  • Poured mode: soft, blobby snow, like liquid poured over the scene
  • Watertight Volume: snow is now a closed 3D solid for colliders and FBX export
  • Floor & Ceiling Cull: trim snow above/below a height with draggable Scene handles
  • Decimation no longer pierces through meshes at high Decimation Grid values
  • Faster bakes

Features

  • Easy Bake (w/layer exclusion control)
    • Supports FBX Export
  • Real mesh + collider, not a screen effect or typical shader snow effect.
    • Actual volume and properties you control with custom shaders.
  • Grow and Tweak baked mesh via Shader at Runtime.
  • Basic Footprints & trails components included.
  • Global Mask and Noise Parameters
  • 3 shaders incl. full PBR with normal/occlusion maps + adaptive tessellation.
  • Shader Graph shader version for customization.
  • Export to FBX to ship static, lightmap-ready snow (build stays lightweight)
  • Works with terrains.

Disclaimer

This is a stylized coverage blanket mesh layer, some tweaking required - works best from top views but can be used on any project. You can increase height, and other parameters, but it's a planar blanket mesh - may need additional tweaking(position, etc) to work well from first-person views.

From the publisher's Asset Store listing.

Technical details

  • URP (but you can give it shaders for other SRP)
  • Unity 6
  • Requires Visual Effect Graph but only in-editor for SDF bake, it can be stripped.
    • Please note that the SDF bakes(which can be large) are not included in your builds, those are editor only work files.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.0.75f1 Not listed Compatible Not listed

Made with URP but can be used with custom shaders for other SRP.

As listed on the Asset Store.