Pixel Inventory & Diary UI — Cute Modern Item Icons View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
6000.3.7 or later
Package size
4.2 MB
Files
209
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Pixel Inventory & Diary UI — Cute Modern Item Icons

by IndigoLay (opens in new tab)

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A cozy pixel-art diary & inventory UI kit — 145 hand-drawn sprites, 58 icons, page-turn animation, tween engine, tabs & drop-in prefabs. No DOTween, no plugins.

Price $34.99

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Price history

Last 6 months

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Price history for Pixel Inventory & Diary UI — Cute Modern Item Icons, 6 months Current $34.99; lowest $24.49; highest $34.99 in this period. $0 $25 $50 Sep Oct Nov

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Pixel Inventory & Diary UI — Cute Modern Item Icons screenshot 1

Pixel Inventory & Diary UI — Cute Modern Item Icons screenshot 1

About this asset

Open a little diary inside your game — and watch it move. Pixel Inventory Diary UI is a complete kit for modern-day stories: 145 hand-drawn pixel sprites (no AI) plus the scripts, prefabs and demo scene that bring them to life. Drag one screen prefab into your Canvas and you have a living, animated diary — page-turns, pop-in lists, count-up stat bars and all. Zero external dependencies — just uGUI + TextMeshPro.

Most pixel UI is built for fantasy RPGs. This one is for visual novels, dating sims, life-sims and cozy games where characters drink coffee, give gifts, and keep diaries.

Why you'll love it

  • 145 hand-drawn pixel sprites — every pixel placed by hand, no generative AI. Includes 58 item icons in 5 categories (Currency · Food · Daily · Gadget · Gift, incl. 8 gift box styles) with color variants.
  • Drop-in screen prefabs — Diary, Inventory and Profile: complete, styled screens in one drag.
  • Built-in tween engine (UITweener) — scale, move, fade, rotate with 8 easings, Bounce/Pulse/Shake presets, looping, and an in-editor preview — no Play mode needed.
  • Two page-turn workflows — a script method (DiaryPager cross-fade + 20-frame flipbook) for coders, and a ready AnimatorController for a fully no-code setup.
  • Tab system & shared pager routing — multi-tab screens where one pair of Prev/Next buttons drives whichever page set is active.
  • Cute-diary motion helpers — staggered "pop-in" lists, count-up stat bars, idle floating decorations, tab-switch slides.
  • Layered PSD source included — recolor and remix all 145 sprites to match your game.
  • Gift icons + progress bars = a ready-made affection-system look for your dating sim.

What's included

  • 3 complete screen prefabs (Diary Full · Inventory · Profile) + part prefabs (Item Slot, Progress bar) + button prefabs (Pink/Purple/Gray) + icon-preview showcases
  • 58 icons in 5 categories with color variants
  • Full diary UI set — background, panels, buttons, decorations, progress bars in every color
  • 20-frame page-turn animation (script & Animator methods)
  • 8 runtime/editor scripts — UITweener, UITweenStagger, UISliderValueLabel, DiaryPager, PagerRouter, TabGroup, UISpriteFlipbook, NonDrawingGraphic
  • A demo scene wiring everything together
  • Layered PSD source files (icons & UI parts)
  • Luckiest Guy font (Apache 2.0, license file included)
  • Reference sheets — screen mockups & per-category icon previews
  • 145 pixel-art sprites in total — every one of them hand-drawn original art

Perfect for

Visual novels and dating sims (affection systems, gift-giving), life-sims and cozy modern-day games, casual prototypes and game jams — anywhere you need a warm, animated diary or inventory.

Pairs well with

These packs share the same modern pixel-art direction and are designed to work naturally together in one project.

📱 Pixel Pocket — Phone & Social Media UI Pack (+100 Icons)

A modern in-game smartphone UI with social feeds, messages, calls, settings, and more — perfect for visual novels, life sims, and story-driven games.

🎮 Pixel HUD & Dialogue UI

Complete the rest of your game interface with HUDs, dialogue, quests, save/load screens, conversation history, and popups.

Includes 100 hand-crafted pixel-art sprites and 11 ready-to-use Unity prefabs.

From the publisher's Asset Store listing.

Technical details

Sprites: 145 hand-drawn PNG (transparent) — pixel art, no AI
• 58 icons — 128 × 128 px (uniform)
• 66 UI elements — 52×52 to 1534×980 px (panels, buttons, bars, decorations)
• 20-frame page-turn sequence — 1534 × 980 px
Import: PNG + alpha; for crisp pixels set Filter = Point, Compression = None
Source: layered PSD files included (icons & UI parts)
Font: LuckiestGuy — TextMeshPro asset (Apache 2.0)
Scripts: 8 C#, no external dependencies (full source included)
Render pipelines: Built-in & URP (UI only — no custom shaders)
Requires: Unity 6000.3 (6.3)+ · TextMeshPro

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.3.7f1 Compatible Compatible Compatible

As listed on the Asset Store.