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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 2022.3.62 or later
- Package size
- 239 KB
- Files
- 29
- Favorites
- 3
- Views in the past week
- 35
Price tracking
- Last checked
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- Lowest recorded
- $4.99 on
Keywords
Runtime Terrain Deformation
Runtime Terrain Deformation system for Unity Terrain. Add digging, soil piles, wheel tracks, crawler marks, flattening tools, and crater effects to gameplay.
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Price history
Last 6 months
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1 / 8
Runtime Terrain Deformation screenshot 1
About this asset
Runtime Terrain Deformation is a gameplay system for Unity Terrain that lets your project modify terrain heightmaps during play.
The system is built around a central RuntimeTerrainDeformer component. Gameplay tools, vehicles, attachments, projectiles, and custom controllers can call it to dig, raise, flatten, smooth, or create crater-style deformations at runtime.
Main features:
- Runtime digging on Unity Terrain
- Soil raising and dumping
- Terrain flattening for blades, buckets, or construction tools
- Excavator bucket support through world-position brush calls
- Wheel track deformation
- Crawler / track mark deformation
- Crater and impact deformation
- Adjustable brush radius, strength, and falloff
- Runtime terrain reset support
- Example vehicle enter/exit flow
- Documentation for setup and integration
The package is suitable for construction games, excavator simulators, survival games, destruction systems, military vehicle games, off-road driving projects, sandbox tools, and any project that needs terrain to react to gameplay.
The system is customizable. You can connect it to your own excavator, shovel, wheel, vehicle, projectile, or attachment scripts by calling the deformation API from your own gameplay logic.
From the publisher's Asset Store listing.
Technical details
- Runtime Unity Terrain heightmap deformation
- Dig, Raise, Flatten, Smooth, and Crater brush modes
- Excavator bucket and attachment integration through API calls
- Wheel track and crawler track deformation
- Adjustable brush radius, strength, falloff, depth, and stamp spacing
- Runtime reset support
- Example scripts for vehicles, impacts, input testing, and terrain tools
- English documentation included in TXT, MD, and PDF formats
Supported OS
- Windows
- macOS
- Linux
Requirements
- Unity Terrain system
- Unity 2022.3 LTS or newer recommended
- Built-in Render Pipeline compatible
- No third-party runtime dependencies required
Documentation
- Included in the package:Documentation/Runtime Terrain Deformation Guide.md
Documentation/Runtime Terrain Deformation Guide.txt
Documentation/Runtime Terrain Deformation Guide.pdf
Compatibility
| Unity version | Built-in | URP | HDRP | Custom |
|---|---|---|---|---|
| 2022.3.62f3 | Compatible | Compatible | Compatible | Compatible |
As listed on the Asset Store.