Leak Loop View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
6000.3.9 or later
Package size
126 KB
Files
83
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1
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Leak Loop

by Kevin Bjorvand (opens in new tab)

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Run the same memory test again and again. Find growth trends, compare a healthy baseline, and hand clear clues to Memory Profiler.

Price $79.99

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Last 6 months

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Price history for Leak Loop, 6 months Current $79.99; lowest $39.99; highest $79.99 in this period. $0 $50 $100 Aug Sep Oct Nov

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Leak Loop screenshot 1

Leak Loop screenshot 1

About this asset

🧠 Make memory tests repeatable

Memory bugs can hide when every test is different. Leak Loop runs the same route many times, waits for memory to settle, and records the result in a clear way.

🔁 Test a real loop

Build an A → B → A route with warmup and measured cycles. Use Editor tests or a Development Build. Set timing, sample rules, and stop limits for your project.

📈 See growth over time

The tool shows memory trends instead of one noisy number. It can point out growing groups and survivor clues that deserve a closer look.

✅ Compare with a healthy run

Save a good baseline and check new runs against it. Clear thresholds help your team spot a change before it becomes a big problem.

🔬 Go deeper when needed

Export a report or hand the test point to Memory Profiler. Leak Loop helps you find where to look. It does not claim that every growing value is a leak.

From the publisher's Asset Store listing.

Technical details

- Version: 1.0.0

- Unity: 2022.3 or newer

- Tested with Unity 6.3 LTS

- Editor and Development Build memory experiments

- No required third-party dependencies

- Defines repeatable scene or action routes, including A → B → A loops

- Separate warmup and measured cycles

- Configurable sample timing, settling rules, cycle limits, and stop rules

- Tracks memory samples across repeated cycles

- Trend analysis helps separate steady growth from normal noise

- Survivor clues point to groups that remain after a loop

- Baselines compare a current run with a known healthy run

- Thresholds support pass, warning, and fail rules

- Supports local use and automated CI runs

- Deterministic report output for team review

- Exports JSON and Markdown reports

- Optional handoff points for Memory Profiler workflows

- Includes a sample scene pair and ready-to-run profile

- Works without Memory Profiler; deeper snapshot inspection is optional

- Development Build tests require the normal build and player connection setup

- Results are diagnostic evidence, not proof of a managed or native memory leak

- Use platform-specific runs for final platform decisions

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.3.9f1 Compatible Compatible Compatible

As listed on the Asset Store.