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Package details
- Latest version
- 1.0.1
- Last updated
- First released
- Unity version
- 2022.3.62 or later
- Package size
- 1.3 MB
- Files
- 28
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Stylized Toon Shader Pack - URP & Built-In
Ready-to-use stylized toon shaders for Unity's URP and Built-in, featuring shading sources, color modes, scene lighting, rim light, and inverted-hull outlines.
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Create customizable stylized toon shading for Unity games using URP or the Built-in Render Pipeline.
This toon shader pack is suitable for stylized, cartoon, low-poly, cel-shaded, isometric, and colorful 3D projects. Use it to give 3D models a bold, graphic appearance.
The package includes handwritten shaders for URP and the Built-in Render Pipeline. Customize the shading source, color ramp, smooth or hard color blending, stepped bands, lightweight scene lighting, rim highlights, and geometry-based outlines.
Eight shading sources, eight ready-to-use materials, two demo scenes, a custom material inspector, a shared shading implementation, and setup and troubleshooting documentation are included to help you get started quickly.
From the publisher's Asset Store listing.
Technical details
• Stylized toon shaders for Unity.
• Supports the Universal Render Pipeline (URP) and Built-in Render Pipeline.
• Tested with Unity 2022.3 LTS and Unity 6.0 LTS.
• Suitable for low-poly, cartoon, isometric, top-down, and colorful 3D projects.
• Includes one handwritten ShaderLab/HLSL shader for each supported render pipeline.
• Includes four Built-in and four URP ready-to-use material presets.
• Includes one demo scene for each supported render pipeline.
• Eight shading sources, including lighting, height, view angle, vertex alpha, and mask textures.
• Four color modes: Color Ramp, Smooth Two Color, Hard Two Color, and Color Steps.
• Configurable two-color shading with size, softness, offset, contrast, and 2–8 color steps.
• Optional ambient and main-light response with wrap, falloff, strength, and direction controls.
• Optional rim lighting with configurable color, power, and intensity.
• Optional inverted-hull outlines with color, width, and depth-offset controls.
• Includes base-map and tint controls, a custom material inspector, and a welcome window.
• Includes setup instructions, a complete control reference, troubleshooting, and release notes.
• Mesh normals are required for lighting, rim lighting, and outline effects.
• Vertex Alpha shading requires vertex colors on the mesh.
• Scene lighting supports the main light and ambient spherical harmonics.
• Cast shadows, additional lights, and transparent surface blending are not supported.
• Requires shader model 3.0-capable hardware.
• URP requires the Universal Render Pipeline package and an active URP asset.
• HDRP is not included or supported.
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 2022.3.62f3 | Compatible | Compatible | Not listed |
This package supports both the Universal Render Pipeline and the Built-in Render Pipeline. Separate shaders, materials, and demo scenes are included for each supported pipeline and are clearly named and documented.
As listed on the Asset Store.