Tilemap Transport - Rail, Road and Passengers View on Asset Store (opens in new tab)

Package details

Latest version
1.0.1
Last updated
First released
Unity version
2022.3.62 or later
Package size
1.1 MB
Files
557
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2
Views in the past week
9

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Tilemap Transport - Rail, Road and Passengers

by Codematik (opens in new tab)

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Tilemap-based rail, road and passenger simulation. Draw a transport network with the tile brush at edit-time or runtime. Pedestrians, trains, motor vehicles are all simulated and supported.

Price $49.99

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Price history

Last 6 months

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Price history for Tilemap Transport - Rail, Road and Passengers, 6 months Current $49.99; lowest $34.99; highest $49.99 in this period. $0 $25 $50 Oct Nov

Asset preview

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Tilemap Transport - Rail, Road and Passengers screenshot 1

Tilemap Transport - Rail, Road and Passengers screenshot 1

About this asset

Tilemap Transport

Add realistic transport simulation to your tilemap game.

Design transport networks using the Tilemap tools at both edit-time and runtime.

TilemapTransport handles vehicle movement and traffic behaviours so you can simply draw the road and track layouts.

TilemapTransport is built on top of Unity's Tilemap feature, making drawing roads and tracks easy. Bring your own art or use the included demo art, bring your scene to life with working transport systems.

Features included in TilemapTransport:

Visual, no-code authoring

Use a compass-style tool to define which way terrain, roads and track connects, no code required.

Transport and Traffic Simulation

Trains hold for occupied track, cars share the road in both directions, and vehicles reroute when necessary.

Basic Economy

Two built-in currencies which are earned when delivering passengers and can be spent on new track, road and paths.

Runtime Editing

Edit your terrain, road or track at edit-time or in realtime. Vehicles will automatically pick up all edits and reroute if necessary.

Single and Multi-tile Vehicles

Build a simple car or build a consist from any locomotive and carriages, and watch every carriage follow each one before it.

Pedestrians

Pedestrians walk into buildings, wait for a train, board it as a passenger, and step off as themselves at the next station.

Cargo

Six cargo types ready to load, haul and unload gives you a basic economy to build upon for your transport game.

Isometric or top-down

The same authoring workflow drives both grid styles, simply choose your grid type and set up your tile rules.

Art Samples + UI

A full Wild-West rail town, ready to paint with or reskin with your own tiles. A working build toolbar, train and station panels, and toast notifications.

Applications

Tilemap Transport is perfect for the following 2D games and genres:

  • City builders
  • Tycoon games
  • Transport management simulators
  • Top-down / Tilemap based games
  • Factory / Automation games

From the publisher's Asset Store listing.

Technical details

Requirements

  • Minimum Unity 2022.3 LTS

Dependencies

  • com.unity.2d.tilemap
  • com.unity.inputsystem

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.3.22f1 Compatible Compatible Not listed
6000.0.82f1 Compatible Compatible Not listed
2022.3.62f3 Compatible Compatible Not listed

As listed on the Asset Store.