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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 6000.3.17 or later
- Package size
- 208 KB
- Files
- 24
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AI Forge - AI Agent Toolkit for Unity
Give your local AI coding assistant real tools in your Unity project: understand the project and build scenes. Works with any file/terminal agent - no MCP server to run.
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AI Forge - AI Agent Toolkit for Unity screenshot 1
About this asset
Give your AI coding assistant real tools in your Unity project.
AI Forge lets a local AI agent - such as Claude Code, GitHub Copilot, Cursor, Cline or Windsurf, or any assistant that can read files and run terminal commands - actually work in your project: understand what's in it and build scenes. Every tool is self-describing, so the agent discovers what it can do on its own.
No MCP server to run, no plugin to keep alive. AI Forge writes a standard AGENTS.md and exposes plain command-line and file-based tools, so it works headless (CI/batch) and with any AI assistant, out of the box. It's a simpler, server-free alternative to an MCP integration.
How it works
- Each tool ships a capability manifest. AI Forge aggregates them into your project's AGENTS.md - the moment your agent opens the project it knows what it can run, and how, with zero setup.
- Run tools headlessly (-batchmode -executeMethod …) or, with the editor open, through simple request/response files. Everything survives the domain reloads a Unity operation can trigger.
Included (free)
- Project Lens - index your project into an AI-readable catalog (types, prefabs, materials, scenes, ScriptableObjects) and query it: text search, prefabs-with-a-component, types-deriving-from, reverse usages.
- Scene Smith - build and populate scenes from a simple declarative spec: objects, prefabs, arrange patterns, camera and lighting.
- Core - the discovery registry, the AGENTS.md writer, and the shared file-bridge runtime.
Works with any local AI coding assistant (Claude Code, GitHub Copilot, Cursor, Cline, Windsurf, and others). AI Forge is editor-time tooling for AI-assisted development - it does not add runtime AI to your game.
Want more? AI Forge Pro adds screenshot verification (so the agent sees its own results), owned-asset import, advanced scene authoring and deep project audits. Pro is self-contained - it already includes this free toolset, so you can start with either one.
From the publisher's Asset Store listing.
Technical details
- Works with any local AI coding agent (Claude, Copilot, Cursor, Cline, Windsurf, …)
- No MCP server, no daemon - a standard AGENTS.md plus CLI/file tools
- Self-describing tools an agent discovers on its own
- Project Lens - index and query your whole project
- Scene Smith - build scenes from a declarative spec
- Runs headless (CI/batch) and in-editor; reload-safe
- Free and MIT-licensed
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.3.17f1 | Compatible | Compatible | Not listed |
As listed on the Asset Store.