Entity Viewer Pro View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
6000.0.68 or later
Package size
62 KB
Files
3
Views in the past week
13

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$9.99 on

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Entity Viewer Pro

by TBOXFINN (opens in new tab)

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Editor tool that lets you browse, filter, and live-edit every entity in your scene from one dockable window.

Price $9.99

Buy on Asset Store (opens in new tab)

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Price history

Last 6 months

USD
Price history for Entity Viewer Pro, 6 months Current $9.99; lowest $9.99; highest $9.99 in this period. $0 $5 $10 12 Oct 19 Oct 26 Oct 2 Nov

Asset preview

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Entity Viewer Pro screenshot 1

Entity Viewer Pro screenshot 1

About this asset

Stop hunting through a cluttered Hierarchy to find, inspect, and tweak the objects that actually matter during playtesting. Entity Viewer Pro gives you a single dockable editor window that auto-detects your Players, Enemies, Bosses, Weapons, and Managers, lets you organize them into your own custom tabs, and puts live editing tools right at your fingertips — in Edit Mode and Play Mode alike.

🔍 Smart Entity Browser

  • Live-searches your entire loaded scene hierarchy by name or tag
  • Auto-classifies entities as Player, Enemy, Boss, Weapon, Manager, or common primitive shapes
  • Splits results into an active "Registered Entities" list and a collapsed "Marked For Destruction / Inactive" list
  • Refreshes automatically on hierarchy changes, with a manual Refresh button for full control

📂 Custom Categories

  • Build your own filter tabs using Tag, Layer, Component, or Name Contains rules
  • Stack multiple rules per category with OR logic to catch entities across different setups
  • Pick a theme color from a curated 10-color palette to color-code rows, badges, and scene labels
  • Right-click any tab to edit or delete it — settings persist between Editor sessions

🎯 One-Click Entity Actions

  • Kill button destroys or triggers death logic depending on Edit Mode vs Play Mode
  • Search button frames and selects the entity instantly in the Scene view
  • Teleport tools bring an entity to the player or the player to an entity during Play Mode
  • Clear All (runtime) wipes every filtered entity except the player in one click

🔧 Universal Reflection Inspector

  • Auto-generates editable fields for any MonoBehaviour, Collider, Rigidbody, or CharacterController
  • Supports bool, int, float, string, Vector3, Color, enum, and object reference fields, plus read-only properties
  • Every edit is wrapped in full Undo support
  • Collapsible per-component foldouts with enable/disable toggles, and state fields (state, AI, patrol, mode) get their own highlighted panel

💾 Health & Faction Tools

  • Displays a live health bar and faction switcher for entities with a compatible health/faction setup
  • Quick damage, heal, full-regenerate, and instant-kill buttons for fast playtesting
  • Optional multiplayer panel shows Network ID, owner, server/client, and spawn state when Netcode for GameObjects is present

🎨 Scene View Overlays

  • Floating 3D labels above entities showing name, live HP, and detected behavior/FSM state
  • Color-coded range and facing-direction indicators drawn with Scene view Handles
  • Distance-based culling slider keeps large scenes readable
  • Independent toggles for Labels, Ranges, and Look Rays

From the publisher's Asset Store listing.

Technical details

  • Unity 2021.3 LTS or higher (UI Toolkit-based editor window)
  • Editor-only tool — Scene view overlays use Editor Handles, no runtime footprint
  • Single Editor window script — one file, drop-in integration
  • Reflection-driven inspector works with any of your own component types out of the box
  • Health/Faction and Netcode panels activate automatically when compatible components are detected in your project

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.0.68f1 Not listed Compatible Compatible

As listed on the Asset Store.