Character Customization System View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2022.3.62 or later
Package size
1.3 MB
Files
24
Views in the past week
9

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Character Customization System

by SomeTimesAtNight (opens in new tab)

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Character customization system for Unity with modular heads, bodies, hair, and hands. Simple UI controls, easy setup, and quick integration for RPGs, casual games, and prototypes.

Price $4.99

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Price history

Last 6 months

USD
Price history for Character Customization System, 6 months Current $4.99; lowest $4.99; highest $4.99 in this period. $0 $2.5 $5 Sep Oct Nov

Asset preview

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Character Customization System screenshot 1

Character Customization System screenshot 1

About this asset

Character Customization System is a lightweight and easy-to-use solution for adding modular character customization to Unity projects.

The system allows players to switch between different character parts, including heads, bodies, hairstyles, and hands, using simple UI buttons.

All character parts are assigned through GameObject lists in the Inspector, making the system easy to configure and expand without complex setup.

Main features:

• Modular character part switching

• Head, body, hair, and hands categories

• Simple next-item button controls

• Automatic looping through available items

• Easy Inspector setup

• Supports custom models and accessories

• Easy to expand with new categories

• No external plugins required

• Includes a demo scene and example setup

The asset is suitable for RPGs, casual games, character creators, prototypes, simulation games, and other projects that need a simple modular customization system.

Developers can also extend the system with additional categories such as weapons, armor, hats, backpacks, shoes, capes, pets, or accessories.

From the publisher's Asset Store listing.

Technical details

• Lightweight modular character customization system

• Supports Head, Body, Hair, and Hands categories

• Switches between customization items using UI Buttons

• Automatic next-item cycling with loop-back to the first item

• Inspector-based GameObject list setup

• Easy to add, remove, or reorder customization items

• Supports custom models, outfits, hairstyles, helmets, and accessories

• Can be extended with additional categories such as weapons, armor, backpacks, capes, and shoes

• Uses standard Unity components only

• No external dependencies or third-party plugins required

• Includes example character parts and a demo setup

• Simple C# source code included

• Suitable for RPGs, casual games, simulators, prototypes, and character creator systems

Supported OS: Windows, macOS, and Linux through the Unity Editor and supported Unity build targets

Dependencies: None

Render Pipeline: Compatible with the render pipeline used by the included materials; customization logic itself is render-pipeline independent

Documentation: Included with the package

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2022.3.62f3 Compatible Compatible Compatible Compatible

As listed on the Asset Store.