Raymarcher Black Hole URP View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
6000.0.30 or later
Package size
89 KB
Files
11
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Raymarcher Black Hole URP

by Esti (opens in new tab)

1 rating, too few to average

A high-performance, procedural raymarching black hole shader for URP, featuring gravitational lensing, a dynamic accretion disk, and a cosmic backdrop.

Price $4.99

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Price history

Last 6 months

USD
Price history for Raymarcher Black Hole URP, 6 months Current $4.99; lowest $4.99; highest $4.99 in this period. $0 $2.5 $5 Aug Sep Oct Nov

Asset preview

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Raymarcher Black Hole URP screenshot 1

Raymarcher Black Hole URP screenshot 1

About this asset

Enhance your space exploration, sci-fi, or cosmic horror projects with the Raymarcher Black Hole URP package. This asset provides a highly customizable, mathematically driven black hole visual effect built entirely through procedural raymarching and advanced shader techniques.

Immerse your players with realistic gravitational lensing that distorts the background space, a fully dynamic accretion disk with relativistic beaming, and a procedural cosmic skybox. Designed specifically for the Universal Render Pipeline (URP), it delivers cinematic visual fidelity while keeping the workflow clean and modular.

Key Highlights:

  • Procedural Raymarching: No complex meshes or heavy textures required. The singularity and accretion disk are calculated mathematically for infinite scaling and detail.
  • Gravitational Lensing: Accurately bends the procedural background starfield and nebula around the event horizon.
  • Highly Customizable: Tweak the event horizon scale, accretion boundaries, emission power, rotation speed, debris sparsity, and core color gradients to match your artistic vision.
  • Procedural Cosmic Backdrop: Includes an integrated procedural skybox generation system for seamless deep-space environments.

From the publisher's Asset Store listing.

Technical details

Pipeline Compatibility: Universal Render Pipeline (URP) Only. Target Platforms: PC, Console, VR, and High-end Mobile.

Key Features & Asset Breakdown:

  • Custom Shaders (3):GravitationalAnomaly (Main Raymarching Shader with built-in 4x MSAA support)
    CosmicBackdrop (Skybox Shader)
    ProceduralSky.hlsl (Core procedural generation logic)
  • Materials (2): Pre-configured materials for the Black Hole and Starfield Skybox.
  • Prefabs (1): Ready-to-drop Black Hole prefab.
  • Scenes (1): Visual showcase scene containing the lighting and rendering setup.

Specifications:

  • Texture Sizes: 0 (100% Procedural and math-driven, zero external texture memory overhead).
  • Number of VFXs: 1 Main Black Hole System.
  • Interactive Scripts: None. This package is strictly focused on pure rendering, shader logic, and VFX capabilities.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.0.30f1 Not listed Compatible Not listed

As listed on the Asset Store.