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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 6000.0.30 or later
- Package size
- 89 KB
- Files
- 11
- Favorites
- 3
- Views in the past week
- 26
Price tracking
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- Lowest recorded
- $4.99 on
Keywords
Raymarcher Black Hole URP
A high-performance, procedural raymarching black hole shader for URP, featuring gravitational lensing, a dynamic accretion disk, and a cosmic backdrop.
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Price history
Last 6 months
USDAsset preview
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Raymarcher Black Hole URP screenshot 1
About this asset
Enhance your space exploration, sci-fi, or cosmic horror projects with the Raymarcher Black Hole URP package. This asset provides a highly customizable, mathematically driven black hole visual effect built entirely through procedural raymarching and advanced shader techniques.
Immerse your players with realistic gravitational lensing that distorts the background space, a fully dynamic accretion disk with relativistic beaming, and a procedural cosmic skybox. Designed specifically for the Universal Render Pipeline (URP), it delivers cinematic visual fidelity while keeping the workflow clean and modular.
Key Highlights:
- Procedural Raymarching: No complex meshes or heavy textures required. The singularity and accretion disk are calculated mathematically for infinite scaling and detail.
- Gravitational Lensing: Accurately bends the procedural background starfield and nebula around the event horizon.
- Highly Customizable: Tweak the event horizon scale, accretion boundaries, emission power, rotation speed, debris sparsity, and core color gradients to match your artistic vision.
- Procedural Cosmic Backdrop: Includes an integrated procedural skybox generation system for seamless deep-space environments.
From the publisher's Asset Store listing.
Technical details
Pipeline Compatibility: Universal Render Pipeline (URP) Only. Target Platforms: PC, Console, VR, and High-end Mobile.
Key Features & Asset Breakdown:
- Custom Shaders (3):GravitationalAnomaly (Main Raymarching Shader with built-in 4x MSAA support)
CosmicBackdrop (Skybox Shader)
ProceduralSky.hlsl (Core procedural generation logic) - Materials (2): Pre-configured materials for the Black Hole and Starfield Skybox.
- Prefabs (1): Ready-to-drop Black Hole prefab.
- Scenes (1): Visual showcase scene containing the lighting and rendering setup.
Specifications:
- Texture Sizes: 0 (100% Procedural and math-driven, zero external texture memory overhead).
- Number of VFXs: 1 Main Black Hole System.
- Interactive Scripts: None. This package is strictly focused on pure rendering, shader logic, and VFX capabilities.
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.0.30f1 | Not listed | Compatible | Not listed |
As listed on the Asset Store.