🧍 One character, two engines working together
Game Creator 2 runs the movement, the animation, and the logic. Master Character Creator builds the body and handles the looks. You get a real Game Creator character that happens to be fully customizable.
🎨 Change the look while the game runs
Swap outfits, play face emotions, set eye openness, flash a rim light on a hit, make the head follow a target, and more. Everything updates live through simple Game Creator nodes.
🎭 A complete character flow, ready to drop in
Players open the creator, design a character, and save it. A ready made selection screen shows every saved character with its photo. Players pick one and press Play to load straight into your world.
🧩 Built for visual scripting
Around twenty five nodes live under one clean Master Character Creator category. Build a body, load the chosen character, equip outfits, set emotions, read the current outfit, and more. All without a single line of code.
💾 Player made characters that last
Characters are saved to disk with a photo thumbnail, so they stay between play sessions and are easy to load, list, or delete.
⚡ Simple setup
Add one component to your Game Creator character and you are ready. A welcome window checks your setup, and a clear manual walks you through the full flow.
📌 Please note
This is a bridge package. It needs Game Creator 2 with its example files and Master Character Creator by SoftKitty. You bring those two assets, and this package connects them.
💬 We are here to help
Join our Discord at discord.gg/an4yMHNdes. We read every message and ship updates based on what you ask for.