PlayMaker 2 OFFICIAL SALE


PlayMaker 2 is here!!! 🚀🎉


Build Gameplay Visually


PlayMaker is a visual scripting tool for Unity that helps you create gameplay, UI, interactions, events, and game systems without writing code. Move faster, iterate quickly without recompiling every change, and keep complex logic clear as your project grows.


PlayMaker 2 is a new generation of PlayMaker, built for bigger games and a faster, more visual workflow. Hierarchical state machines, live visual debugging, improved data workflows, and project-wide tools help keep your game logic organized as your project grows.


Features


  • Build gameplay visually without scripting everything by hand
  • Build sophisticated behavior with hierarchical state machines
  • Organize complex logic with Sub States and parallel Regions
  • Iterate quickly without recompiling every change
  • Debug live behavior with visual tools and variable watching
  • Work faster with project-wide search and asset browsing
  • Learn from extensive sample scenes, tutorials, and complete game examples
  • Document your projects with Unity-aware Markdown notes

🚀Game-ready Systems


  • UI Widgets for common game UI
  • Interactables system
  • 2D NavGrid system
  • Save/Load system
  • Object Pools
  • Procedural tools
  • Pause system
  • DataTables

See the complete docs.


🛠️Built for real projects


PlayMaker has helped ship games across indie and professional teams, from solo projects to large productions. PlayMaker 2 continues that focus with tools designed to keep bigger projects readable, scalable, and easier to manage.


🧩Compatibility


PlayMaker 2 is a new generation of PlayMaker and is not backward compatible with PlayMaker 1 projects. Existing PlayMaker 1 projects cannot be opened directly in PlayMaker 2.


PlayMaker 1 will continue to be available and supported for existing projects, while PlayMaker 2 is recommended for new projects.


🧪Beta


PlayMaker 2 is releasing first as a public beta.


PlayMaker 2 has already been in private beta for over a year, with extensive testing and user feedback shaping the current release. The public beta expands that testing across a wider range of Unity projects while we continue improving compatibility, polish, and performance.


What this means for you:


  • The product is already well developed and ready for broader use
  • The public beta is offered at a reduced introductory price
  • Updates during beta will focus on fixes, polish, compatibility, and feedback-driven improvements

Start building with PlayMaker 2 today