✨PlayMaker 2 ✨is here!!! 🚀🎉
✨Build Gameplay Visually
PlayMaker is a visual scripting tool for Unity that helps you create gameplay, UI, interactions, events, and game systems without writing code. Move faster, iterate quickly without recompiling every change, and keep complex logic clear as your project grows.
PlayMaker 2 is a new generation of PlayMaker, built for bigger games and a faster, more visual workflow. Hierarchical state machines, live visual debugging, improved data workflows, and project-wide tools help keep your game logic organized as your project grows.
⚡Features
🚀Game-ready Systems
See the complete docs.
🛠️Built for real projects
PlayMaker has helped ship games across indie and professional teams, from solo projects to large productions. PlayMaker 2 continues that focus with tools designed to keep bigger projects readable, scalable, and easier to manage.
🧩Compatibility
PlayMaker 2 is a new generation of PlayMaker and is not backward compatible with PlayMaker 1 projects. Existing PlayMaker 1 projects cannot be opened directly in PlayMaker 2.
PlayMaker 1 will continue to be available and supported for existing projects, while PlayMaker 2 is recommended for new projects.
🧪Beta
PlayMaker 2 is releasing first as a public beta.
PlayMaker 2 has already been in private beta for over a year, with extensive testing and user feedback shaping the current release. The public beta expands that testing across a wider range of Unity projects while we continue improving compatibility, polish, and performance.
What this means for you:
✨Start building with PlayMaker 2 today✨