Animated Direction Marker/Arrow Shader Graph (URP) View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
6000.5.2 or later
Package size
25.7 MB
Files
12
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2
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Animated Direction Marker/Arrow Shader Graph (URP)

by Jay Patel (opens in new tab)

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Create animated scrolling direction markers for roads, racing tracks, pathways, parking areas, and navigation systems using Shader Graph. Fully customizable and optimized for URP.

Price $4.99

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Price history

Last 6 months

USD
Price history for Animated Direction Marker/Arrow Shader Graph (URP), 6 months Current $4.99; lowest $4.99; highest $4.99 in this period. $0 $2.5 $5 Sep Oct Nov

Asset preview

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Animated Direction Marker/Arrow Shader Graph (URP) screenshot 1

Animated Direction Marker/Arrow Shader Graph (URP) screenshot 1

About this asset

Animated Direction Marker Shader Graph (URP)

Create professional-looking animated direction markers with a lightweight Shader Graph solution designed for the Universal Render Pipeline (URP).

This package is ideal for racing games, driving simulators, endless runners, parking systems, factories, airports, sci-fi environments, navigation paths, and any project that requires animated directional indicators.

The shader uses UV scrolling to create a smooth flowing arrow animation without requiring complex scripts, making it simple to integrate into existing projects.

Features

  • Animated scrolling arrow effect
  • Built entirely with Shader Graph
  • Optimized for Universal Render Pipeline (URP)
  • Easy to customize
  • Lightweight and mobile-friendly
  • Includes demo scene
  • Ready-to-use prefabs
  • Easy material setup
  • No scripting required

Customization

The shader allows you to customize:

  • Scroll Speed
  • Scroll Direction
  • Arrow Texture
  • Color
  • Emission Intensity (if enabled)

Custom Mesh Support

The shader can be used on your own meshes.

Important: Ensure your model has proper UV mapping created in Maya or Blender. The scrolling animation follows the mesh UV layout, so correctly aligned UVs are required for the arrows to move in the intended direction.

From the publisher's Asset Store listing.

Technical details

  • Render Pipeline: Universal Render Pipeline (URP)
  • Shader Graph based
  • No C# scripts required
  • Mobile compatible
  • PC compatible
  • Lightweight performance
  • Fully editable Shader Graph
  • Includes materials
  • Includes textures
  • Includes prefabs
  • Includes demo scene
  • Easy drag-and-drop setup
  • Suitable for roads, racing tracks, navigation paths, parking lots, airports, industrial floors, and futuristic environments

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.5.2f1 Not listed Compatible Not listed

As listed on the Asset Store.