Lucid Water Pro is a complete water system for the Universal Render Pipeline: a beautiful ocean, lake or pool surface, a seamless underwater experience.
REALISTIC SURFACE
- 4-layer Gerstner waves with physically correct wave speeds
- Depth-based color absorption, depth-checked refraction, fresnel sky reflections, sun glints
- Shore foam, steepness-scaled whitecaps — fully procedural: the package ships with zero textures
SEAMLESS UNDERWATER
- Per-pixel waterline with meniscus — half-submerged cameras split correctly, no popping
- Distance fog, procedural caustics, screen distortion, depth darkening
- Activates automatically when any camera submerges — no triggers, no volumes, no scripting
PHYSICS THAT MAKE SENSE
- Archimedes buoyancy driven by one slider: density relative to water (cork 0.25, wood 0.5, ice 0.92, stone sinks)
- Multi-point float support — boats pitch and roll with the actual swell
- CPU wave-height queries for any gameplay system
Requires the Universal Render Pipeline. Not compatible with Built-in RP or HDRP.