Wineglass Prefab View on Asset Store (opens in new tab)

Package details

Latest version
1.1.2
Last updated
First released
Unity version
6000.4.4 or later
Package size
352 KB
Files
16
Views in the past week
34

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Wineglass Prefab

by Hermes Trismegistus (opens in new tab)

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Highly optimized, game-ready Wineglass prefab with 5 custom LODs and smart geometry stripping for maximum performance.

Price Free

Get it free on Asset Store (opens in new tab)

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Price history

Last 6 months

USD
Price history for Wineglass Prefab, 6 months Current Free; lowest Free; highest Free in this period. $0 Aug Sep Oct Nov

Asset preview

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Wineglass Prefab screenshot 1

Wineglass Prefab screenshot 1

About this asset

VT Optimized Glassware - Wineglass Prefab

A production-ready, highly optimized Wineglass prefab designed for modern game environments, interior archviz, and interactive scenes. Suitable for any genre, from first-person simulators to mobile RPGs.

Key Technical Features:

True Double-Walled Geometry (LOD0-LOD2): Modeled with realistic glass thickness, featuring completely separate inner and outer walls. This ensures beautiful light refraction and high-quality shader rendering for close-ups.

  • 5 Custom LOD Levels: Smooth, seamless transitions from cinematic close-ups to distant background views.
  • Smart Dynamic Optimization: On LOD3 (Low) and LOD4 (UltraLow), the hidden inner walls and upper rims are completely stripped out. This saves up to 50% of vertices on distances where these details are physically invisible to the player, drastically reducing draw calls and rendering overhead.
  • Pure Clean Geometry: The source meshes are strictly cleaned from unnecessary UV2, UV3, and vertex colors data. You get 100% lightweight, unbloated asset files.
  • Drag & Drop Ready: Pre-configured LODGroup structure that works out-of-the-box.

Package Includes:

  • 1 Master Prefab (Wineglass3)
  • 5 Independent standalone LOD mesh assets (.asset)
  • Integrated README.txt and LICENSE.txt files inside the folder.

License:
Creative Commons Attribution 4.0 (CC BY 4.0). Free for both personal and commercial projects. Attribution to MercuriusMaximus is required in your game credits.

Generated via MercuriusMaximusVesselTool.

⚠️ Important Note: This package contains clean geometry meshes and prefabs only. Materials and glass shaders are NOT included, allowing you to easily assign your own custom shaders matching your specific render pipeline (Standard, URP, or HDRP).

From the publisher's Asset Store listing.

Technical details

Number of textures 0

Texture dimensions N/A

Polygon count of Wineglass3_LOD0: 8,576 triangles

Minimum polygon count

42 triangles (LOD4)

Maximum polygon count

5,586 triangles

Number of meshes/prefabs

5 Meshes, 1 Prefab

Rigging: Yes/No

No

Animation count

0

Animation type list

N/A

UV mapping: Yes/No

Yes (Base UV1 channel strictly saved; auxiliary channels are stripped)

LOD information (count, number of levels)

1 LODGroup configured with 5 levels (UltraHigh, High, Medium, Low, UltraLow)

Types of materials and texture maps (e.g., PBR)

Un-materialized. Clean geometry meshes ready for any custom glass or PBR material.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.4.4f1 Compatible Compatible Compatible

As listed on the Asset Store.