ScenePilot Graph - Visual Scene Flow & Routing View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
6000.0.48 or later
Package size
30.0 MB
Files
125
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2
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ScenePilot Graph - Visual Scene Flow & Routing

by muyJason (opens in new tab)

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Visual scene graph and routing tool for Unity. Organize scenes, define transitions, preview flows, and control navigation through a simple runtime API.

Price $24.99

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Price history

Last 6 months

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Price history for ScenePilot Graph - Visual Scene Flow & Routing, 6 months Current $24.99; lowest $12.49; highest $24.99 in this period. $0 $12.5 $25 Sep Oct Nov

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ScenePilot Graph - Visual Scene Flow & Routing screenshot 1

ScenePilot Graph - Visual Scene Flow & Routing screenshot 1

About this asset

ScenePilot Graph is a visual scene management and routing tool for Unity.

Instead of hardcoding every scene transition manually, ScenePilot lets you organize your project scenes in a clear node-based graph. You can connect scenes, define possible transitions, group related scenes, preview navigation paths, and control scene flow through a simple runtime API.

It is designed for developers who want a cleaner way to manage menus, levels, game over screens, victory screens, hubs, routes, and non-linear scene structures.

ScenePilot is especially useful for projects where scene flow becomes harder to track over time, such as games with multiple levels, branching paths, fallback scenes, menus, prototypes, or complex navigation logic.

Core use cases:

• Build a visual overview of your scene flow

• Organize scenes with nodes, groups, colors, and notes

• Define scene transitions directly in the editor

• Navigate using Next, Back, GoTo, Transit, RouteTo, and more

• Preview routing paths before running the game

• Keep scene navigation logic centralized and easier to maintain

• Improve workflow for prototypes, game jams, indie games, and larger projects

ScenePilot is code-only and does not require any external dependencies.

From the publisher's Asset Store listing.

Technical details

Features:

• Visual node-based scene graph editor

• Scene nodes with customizable position, color, and metadata

• Scene connections for defining possible transitions

• Scene grouping for menus, levels, hubs, and special sections

• Notes and visual organization tools

• Route preview inside the editor

• Runtime scene navigation API

• Next(), Back(), GoTo(), Transit(), TransitTo(), RouteTo(), SetRoute(), EndRoute()

• Support for weighted routes and transition priorities

• Support for conditions and fallback transitions

• Automatic scene discovery from the Unity project

• Editor-focused workflow for organizing scene flow

• Lightweight code-only package

• No external dependencies

• Includes example setup and documentation

Supported OS:

• Windows

• macOS

• Linux

Requirements:

• Unity 2022.3 or newer recommended

• Works with standard Unity scene workflows

• No additional packages required

Documentation:

• Included documentation explains setup, graph usage, runtime API, routing, and common workflows.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
6000.0.48f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.