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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 6000.4.7 or later
- Package size
- 57 KB
- Files
- 10
- Views in the past week
- 3
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $7.50 on
Keywords
Prefab Guard
Recover prefab overrides that Unity's Undo can't. Snapshot, diff and restore your instance overrides — safe from Apply All, recompiles, Play mode and editor restarts.
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Price history
Last 6 months
USDAsset preview
1 / 3
Prefab Guard screenshot 1
About this asset
Lost hours of work to a stray "Apply All", a nested-prefab desync, or overrides that vanished after a script recompile? Once Unity's Undo history is gone, so is your work — unless you have Prefab Guard.
Prefab Guard keeps timestamped snapshots of your prefab instance overrides and restores them in one click. It even auto-snapshots right before a script recompile and before entering Play mode — the exact moments Unity discards its own Undo history.
Safety-first by design: capturing is read-only; Restore and Copy snapshot the current state first and are Undo-registered, and they abort rather than ever wipe your data. Editor-only — nothing ships in your build.
From the publisher's Asset Store listing.
Technical details
• One-click snapshot & restore of prefab overrides
• Auto-snapshot before recompiles and Play mode — covers Undo's blind spots
• Colour-coded Diff viewer (changed / added / removed)
• Apply preview — see what "Apply All" would push to the prefab asset
• Scene audit — list every instance in the scene that has overrides
• Named & pinned checkpoints
• Copy overrides between instances of the same prefab
• Persistent across editor restarts (GlobalObjectId-based)
• Safety-first: read-only capture, reversible, Undo-registered, never wipes data
• Editor-only — nothing is included in your build
Compatibility
| Unity version | Built-in | URP | HDRP | Custom |
|---|---|---|---|---|
| 6000.4.7f1 | Compatible | Compatible | Compatible | Compatible |
As listed on the Asset Store.