Mossy Megaliths: Carved Stones & Boulders View on Asset Store (opens in new tab)

Package details

Latest version
1.0.2
Last updated
First released
Unity version
2022.3.62 or later
Package size
146.6 MB
Files
48
Views in the past week
6

Price tracking

Last checked
Tracked since
Lowest recorded
$27.99 on

Keywords

Mossy Megaliths: Carved Stones & Boulders

by Boom Fluff CG (opens in new tab)

No ratings yet

Six stones and boulders marked with mysterious bioreceptive alien carvings. Boulder-to-megalith scale, 3 LODs, mesh colliders, URP/HDRP ready, 8K normals.

Price $27.99

Buy on Asset Store (opens in new tab)

Affiliate link · Purchases support this site

Price history

Last 6 months

USD
Price history for Mossy Megaliths: Carved Stones & Boulders, 6 months Current $27.99; lowest $27.99; highest $27.99 in this period. $0 $25 $50 Sep Oct Nov

Asset preview

1 / 4

Mossy Megaliths: Carved Stones & Boulders screenshot 1

Mossy Megaliths: Carved Stones & Boulders screenshot 1

About this asset

A collection of six unique stylized stones, each carved with organic patterns and mysterious markings and covered in moss. The stones' cracks were (perhaps) deliberately carved to invite and nurture the lush moss that now fills them.

They excel as checkpoints, waypoints on a hero’s journey, navigation markers, and landmarks in open fantasy environments. Their organic details and moss-covered surfaces add rich atmosphere and visual interest, effortlessly enhancing any scene with a sense of history and mystery.They would make good checkpoints or waypoints along a hero’s journey or navigation markers or landmarks in open fantasy environments

AI generated concept art was used as a style reference. Every carved pattern, and patch of moss was authored by hand.

Key Features

  1. 6 unique handcrafted stone models
  2. Mixed scale: From human-sized boulders to huge megaliths
  3. Carved cracks designed to host living moss : )
  4. Scale, rotate, and partially bury each piece for added variety without new geometry
  5. High-resolution normal maps (up to 8K on the largest stone)
  6. Three levels of detail per rock
  7. Form-fitting mesh colliders
  8. Custom lightweight cross-pipeline Shader Graph (URP & HDRP) with a native black-and-white roughness workflow

What's Included

  • 6 rock/stone models
  • Custom cross-pipeline Shader Graph materials (URP & HDRP)
  • The demo scene grass (AI generated)

Use them as navigation markers on a hero’s journey, or as points of interest in open fantasy environments. Their organic details and moss-covered surfaces add rich detail and visual interest, effortlessly enhancing any scene with a sense of history and mystery.

From the publisher's Asset Store listing.

Technical details

LOD polycounts:
LOD0: 12,288 - 458,752 Tris
LOD1: 768 - 28,672 Tris
LOD2: 188 - 420 Tris

Texture resolutions:

Normal: 2048 - 8192

Base color: 512 - 2048

Roughness: 512 - 1024

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2022.3.62f3 Not listed Compatible Compatible

URP and HDRP are fully supported. The materials also rendered correctly in our testing with the legacy Built-In Render Pipeline (requires the Shader Graph package), but Built-In Render Pipeline compatibility is not officially guaranteed.

As listed on the Asset Store.