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Package details
- Latest version
- 1.2
- Last updated
- First released
- Unity version
- 6000.6.7 or later
- Package size
- 9.5 MB
- Files
- 33
- Favorites
- 1
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- 22
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- $5.99 on
Keywords
Procedural Blood Decals URP & HDRP
Realistic procedural blood decal shader for Unity URP & HDRP
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Price history
Last 6 months
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Procedural Blood Decals URP & HDRP screenshot 1
About this asset
Create realistic, fully procedural blood decals with unlimited random variations. No textures, no atlases, no scripts. Just place a decal and get a unique blood stain every time. Shape, color, thickness, spatter, wetness, and surface detail are all generated in the shader and easy to customize to fit your project.
The final look depends on your scene setup, lighting, and shader settings.
Key Features:
- Fully procedural blood generation with no textures required
- Automatic position-based randomization, so every decal looks different without scripts
- Unlimited variations from a single material
- Realistic thick pooling, thin film edges, and directional spatter
- Detailed normals and wet, glossy surface response
- Full control over color, normals, density, smoothness, metallic, and ambient occlusion
- Works with both URP and HDRP
- Compatible with projector decals and mesh decals
- Clean, categorized Inspector for fast tweaking
- Lightweight and easy to integrate into existing projects
Perfect For:
Horror, shooters, survival, action, and any other game that needs believable blood.
What’s Included?
- Procedural Blood Shader (URP and HDRP)
- Example Material
- Demo Scene
- Readme File
Requirements:
- URP: Decal Renderer Feature enabled (DBuffer technique recommended)
- HDRP: Decal support enabled in the HDRP asset
From the publisher's Asset Store listing.
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.6.7f1 | Not listed | Compatible | Compatible |
As listed on the Asset Store.