Procedural Blood Decals URP & HDRP


Create realistic procedural blood decals with unlimited random variations. No texture atlases required. Easily customize color, normals, density, metallic, and ambient occlusion to fit your URP or HDRP project.


The realism of the shader depends on the scene setup, lighting, and shader settings.


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Features:

  • Fully procedural blood generation
  • Position-based procedural randomization
  • Unlimited variations without textures or scripts
  • URP and HDRP support
  • High-quality rendering
  • Customizable color, normals, density, metallic, and ambient occlusion
  • Organized and easy-to-use settings
  • Easy to integrate into existing projects

Included:

  • Procedural Blood Shader
  • Example Material
  • Demo Scene
  • Readme File

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Additional information:

Compatibility: Unity 6+ URP & HDRP

Built entirely with Unity Shader Graph, making it easy to understand, customize, and extend - no custom code or randomization scripts required.


Note: Visual results may vary depending on the render pipeline, scene setup, lighting, and shader settings.