Leaderboard Service View on Asset Store (opens in new tab)

Package details

Latest version
1.0.1
Last updated
First released
Unity version
6000.3.12 or later
Package size
264 KB
Files
46
Views in the past week
6

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Leaderboard Service

by Growth Software (opens in new tab)

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Ready-to-use local leaderboard UI with dark, light, and custom-skin uGUI prefabs, mode-based rankings, PlayerPrefs integration, and JSON persistence.

Price $9.99

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Price history

Last 6 months

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Price history for Leaderboard Service, 6 months Current $9.99; lowest $9.99; highest $9.99 in this period. $0 $5 $10 14 Sep 28 Sep 12 Oct 26 Oct 9 Nov

Asset preview

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Leaderboard Service screenshot 1

Leaderboard Service screenshot 1

About this asset

Add an offline leaderboard to your Unity game without setting up a server, account, or external service.

Leaderboard Service provides ready-to-use dark, light, and custom-skin prefabs built with TextMeshPro and Unity UI (uGUI). Submit scores through a small C# API or connect the included PlayerPrefs controller, then display sorted rankings immediately.

Key features:

• Local JSON persistence under Application.persistentDataPath

• Descending score sorting with one-based ranks

• Separate ranking lists for any mode name

• Optional best-score-only behavior for each user ID

• Direct C# score submission and PlayerPrefs integration

• Dark, light, and custom-skin leaderboard prefabs

• Inspector-based and runtime skin assignment

• 24 sample nine-slice sprites across four visual themes

• Three demo scenes and optional demo controls

• Editable C# source code

• Offline Markdown documentation

• No account, subscription, analytics, or internet connection required at runtime

Requirements:

• Designed for Unity 6 and tested with Unity 6000.3.12f1

• TextMeshPro and Unity UI (uGUI)

• Unity Input System for the included demo scene controls

• TextMeshPro Essential Resources must be imported if they are not already present

Important limitation:

This is a local, device-side leaderboard. It does not provide cloud synchronization, cross-device rankings, anti-cheat protection, or an online leaderboard service.

No third-party content is bundled with this package.

From the publisher's Asset Store listing.

Technical details

Package contents:

• 3 demo scenes: Dark, Light, and Custom Skin

• 3 leaderboard view prefabs

• 2 optional demo control prefabs

• 2 reusable row/card prefabs

• 24 sample PNG skin sprites with configured nine-slice borders

• 8 readable C# source files, including the demo controller

• 1 runtime assembly definition

• Offline Markdown documentation

• Third-Party Notices file

Leaderboard behavior:

• Local JSON save file

• Default save path: Application.persistentDataPath/leaderboard.json

• Scores stored separately for each mode

• Up to 100 stored entries per mode

• Configurable displayed-entry count

• Optional best-score-only handling for each user ID

• Clear operation affects only the selected mode

Compatibility:

• Tested with Unity 6000.3.12f1

• Validated with Unity UI / TextMeshPro 2.0.0

• Validated with Unity Input System 1.19.0

• Built-in Render Pipeline: Compatible

• Universal Render Pipeline: Compatible

• High Definition Render Pipeline: Compatible

• No render-pipeline-specific shader or component is included

• No native plugin or platform-specific executable is included

Validation:

• 20 EditMode tests passed

• 12 PlayMode tests passed

• Clean-project package import passed

• 7 prefabs and 3 demo scenes validated with no missing scripts or TMP font references

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.3.12f1 Compatible Compatible Compatible

Leaderboard Service uses Canvas-based Unity UI (uGUI) and TextMeshPro components and does not include custom or render-pipeline-specific shaders. The runtime UI and included demo scenes are compatible with the Built-in Render Pipeline, URP, and HDRP. No render-pipeline conversion or additional SRP setup is required.

As listed on the Asset Store.