Shader Graph Organizer OFFICIAL SALE

Shader Graphs can become difficult to manage as they grow. Shader Graph Organizer automatically cleans up your .shadergraph and .shadersubgraph files by arranging nodes in a clear left-to-right layout based on their connections to the Master Stack.

Simply select your graphs and click Organize—no more manually dragging nodes around.

Features include:

  • Automatic node organization with clear signal flow.
  • Reduced wire crossings for improved readability.
  • Smart spacing that prevents overlapping nodes.
  • Intelligent placement of Property, Time, Color, and other input nodes.
  • Preserves Master Stack positioning and spacing.
  • Supports organizing multiple graphs from a dedicated Editor window.
  • Creates automatic .bak backups with one-click restore.

Requirements:

  • Unity 2021.2 or newer.
  • Shader Graph package installed.
  • com.unity.nuget.newtonsoft-json package (free, installation instructions included).

Shader Graph Organizer is an Editor-only tool with zero runtime overhead.