Shader Graphs can become difficult to manage as they grow. Shader Graph Organizer automatically cleans up your .shadergraph and .shadersubgraph files by arranging nodes in a clear left-to-right layout based on their connections to the Master Stack.
Simply select your graphs and click Organize—no more manually dragging nodes around.
Features include:
- Automatic node organization with clear signal flow.
- Reduced wire crossings for improved readability.
- Smart spacing that prevents overlapping nodes.
- Intelligent placement of Property, Time, Color, and other input nodes.
- Preserves Master Stack positioning and spacing.
- Supports organizing multiple graphs from a dedicated Editor window.
- Creates automatic .bak backups with one-click restore.
Requirements:
- Unity 2021.2 or newer.
- Shader Graph package installed.
- com.unity.nuget.newtonsoft-json package (free, installation instructions included).
Shader Graph Organizer is an Editor-only tool with zero runtime overhead.