Sci-Fi Mech Side-Scroller Kit - Assembly Hangar & Action Demo View on Asset Store (opens in new tab)

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1.0
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Unity version
2022.3.47 or later
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900.4 MB
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Sci-Fi Mech Side-Scroller Kit - Assembly Hangar & Action Demo

by YIK Mecha Assets (opens in new tab)

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Build your mech from interchangeable parts in the hangar, then sortie into a playable side-scroller demo. Full C# source, Blender part pipeline, English PDF docs.

Price $4.99

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Price history

Last 6 months

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Price history for Sci-Fi Mech Side-Scroller Kit - Assembly Hangar & Action Demo, 6 months Current $4.99; lowest $4.99; highest $4.99 in this period. $0 $2.5 $5 Sep Oct Nov

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Sci-Fi Mech Side-Scroller Kit - Assembly Hangar & Action Demo screenshot 1

Sci-Fi Mech Side-Scroller Kit - Assembly Hangar & Action Demo screenshot 1

About this asset

Build a mech, then fly it into battle.

Sci-Fi Mech Side-Scroller Kit is a complete starter kit for side-scrolling mech action games — with a hangar-style MECH ASSEMBLY SYSTEM as its centerpiece.

━━ MECH ASSEMBLY HANGAR ━━

• Slot-based part swapping: lower body, upper body (arms), chest, head, backpack, right/left weapons

• Live part cycling with ◀ ▶ buttons — see the mech change instantly

• Auto-Fill: drop a prefab with the right name prefix into the kit folder and it registers to the correct slot automatically

• Per-slot position/rotation offsets, weapon X-mirroring (author once, equip both arms)

• Save/load presets, one-click random builds

• Press SORTIE and play the demo with the exact mech you assembled

━━ PLAYABLE SIDE-SCROLLER DEMO ━━

• Walk, jump, fuel-based jetpack hover, dash, shooting

• Configurable enemies via ScriptableObject (health, speed, projectiles, FX, SFX)

• Camera follow with high-jump lift, HUD, hit/explosion effects

• Weapon parts carry their own muzzle, projectile and muzzle flash; backpacks carry the jetpack thruster effect

━━ ITANO-STYLE MISSILE VOLLEYS ━━

• Homing missile swarms with staggered launch, speed variation, curving smoke trails and converge-on-target behavior — one component, fully tunable

━━ PLATFORMS ━━

• Ping-pong moving platforms that carry the player

• Auto-scrolling platform spawner for endless runner sections

━━ MAKE YOUR OWN PARTS ━━

• Naming rules + included Blender skeleton generator script (standard bones + sockets) — export FBX, make a prefab, Auto-Fill, done

• Robot showcase viewer with rotation, framing and info panels

━━ TECH ━━

• Unity 2022.3 LTS, Built-in Render Pipeline

• 100% C# source code, no DLLs

• English documentation: QuickStart.pdf (5-minute setup) + Manual.pdf (full reference)

• Demo scenes: Title → Assembly Hangar → Playable Demo

• Mobile-friendly (Android landscape notes included)

Support: [email protected]

From the publisher's Asset Store listing.

Technical details

- Mech Assembly Hangar: slot-based part swapping (lower / upper / chest / head / backpack / weapons), Auto-Fill part discovery, per-slot offsets, weapon mirroring, save/load presets, random builds, sortie into the demo.

- Three connected scenes: title, assembly hangar (robot viewer), playable demo.

- Side-view player controller: movement, jump, fuel-based jetpack hover, dash, fire; keyboard, on-screen touch and gamepad input.

- Weapon parts carry their own muzzle, projectile and muzzle flash; backpack parts carry the jetpack thruster effect.

- Itano-style homing missile volleys (launcher + missile components, fully tunable).

- Moving and auto-scrolling platforms that carry the player.

- ScriptableObject-based player and enemy settings.

- Blender master-skeleton generator script for authoring new parts.

- Full C# source, no DLLs. Built-in Render Pipeline, Unity 2022.3 LTS.

- English documentation: QuickStart.pdf + Manual.pdf. AI disclosure included.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2022.3.47f1 Compatible Not listed Not listed

Built for the Built-in Render Pipeline. For URP/HDRP projects, convert the included Standard materials via Edit > Rendering > Materials.

As listed on the Asset Store.