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- Latest version
- 1.0
- Last updated
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- Unity version
- 2022.3.47 or later
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- 900.4 MB
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Sci-Fi Mech Side-Scroller Kit - Assembly Hangar & Action Demo
Build your mech from interchangeable parts in the hangar, then sortie into a playable side-scroller demo. Full C# source, Blender part pipeline, English PDF docs.
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About this asset
Build a mech, then fly it into battle.
Sci-Fi Mech Side-Scroller Kit is a complete starter kit for side-scrolling mech action games — with a hangar-style MECH ASSEMBLY SYSTEM as its centerpiece.
━━ MECH ASSEMBLY HANGAR ━━
• Slot-based part swapping: lower body, upper body (arms), chest, head, backpack, right/left weapons
• Live part cycling with ◀ ▶ buttons — see the mech change instantly
• Auto-Fill: drop a prefab with the right name prefix into the kit folder and it registers to the correct slot automatically
• Per-slot position/rotation offsets, weapon X-mirroring (author once, equip both arms)
• Save/load presets, one-click random builds
• Press SORTIE and play the demo with the exact mech you assembled
━━ PLAYABLE SIDE-SCROLLER DEMO ━━
• Walk, jump, fuel-based jetpack hover, dash, shooting
• Configurable enemies via ScriptableObject (health, speed, projectiles, FX, SFX)
• Camera follow with high-jump lift, HUD, hit/explosion effects
• Weapon parts carry their own muzzle, projectile and muzzle flash; backpacks carry the jetpack thruster effect
━━ ITANO-STYLE MISSILE VOLLEYS ━━
• Homing missile swarms with staggered launch, speed variation, curving smoke trails and converge-on-target behavior — one component, fully tunable
━━ PLATFORMS ━━
• Ping-pong moving platforms that carry the player
• Auto-scrolling platform spawner for endless runner sections
━━ MAKE YOUR OWN PARTS ━━
• Naming rules + included Blender skeleton generator script (standard bones + sockets) — export FBX, make a prefab, Auto-Fill, done
• Robot showcase viewer with rotation, framing and info panels
━━ TECH ━━
• Unity 2022.3 LTS, Built-in Render Pipeline
• 100% C# source code, no DLLs
• English documentation: QuickStart.pdf (5-minute setup) + Manual.pdf (full reference)
• Demo scenes: Title → Assembly Hangar → Playable Demo
• Mobile-friendly (Android landscape notes included)
Support: [email protected]
From the publisher's Asset Store listing.
Technical details
- Mech Assembly Hangar: slot-based part swapping (lower / upper / chest / head / backpack / weapons), Auto-Fill part discovery, per-slot offsets, weapon mirroring, save/load presets, random builds, sortie into the demo.
- Three connected scenes: title, assembly hangar (robot viewer), playable demo.
- Side-view player controller: movement, jump, fuel-based jetpack hover, dash, fire; keyboard, on-screen touch and gamepad input.
- Weapon parts carry their own muzzle, projectile and muzzle flash; backpack parts carry the jetpack thruster effect.
- Itano-style homing missile volleys (launcher + missile components, fully tunable).
- Moving and auto-scrolling platforms that carry the player.
- ScriptableObject-based player and enemy settings.
- Blender master-skeleton generator script for authoring new parts.
- Full C# source, no DLLs. Built-in Render Pipeline, Unity 2022.3 LTS.
- English documentation: QuickStart.pdf + Manual.pdf. AI disclosure included.
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 2022.3.47f1 | Compatible | Not listed | Not listed |
Built for the Built-in Render Pipeline. For URP/HDRP projects, convert the included Standard materials via Edit > Rendering > Materials.
As listed on the Asset Store.