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Package details
- Latest version
- 1.2.0
- Last updated
- First released
- Unity version
- 2022.3.62 or later
- Package size
- 153 KB
- Files
- 19
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- 8
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- 13
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Smooth LookAt Component
Smooth LookAt component with full-body Y-axis rotation and IK-based head tracking. Easy setup, Inspector-configurable, no coding required.
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Last 6 months
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Smooth LookAt Component video 1 (plays on the Asset Store)
About this asset
Smooth LookAt Component provides two complementary behaviors for making characters look at a
target naturally: a full-body rotation component and an IK-based head-tracking component.
Features:
- Full-body Y-axis rotation and IK head tracking (via Unity's Animator IK, Humanoid-compatible)
- All parameters exposed in the Inspector — no coding required
- Includes two demo scenes to get started immediately
- Supports all render pipelines: Built-in / URP / HDRP / Custom RP
Supported versions: Unity 2022.3 LTS / Unity 6.3 LTS
Japanese documentation (README_ja) is included in the package.
Upgrade available: the paid versions are now on the Asset Store.
- Smooth LookAt Component Standard (Move_LookAtSmooth_002): https://assetstore.unity.com/packages/slug/404560
- Smooth LookAt Component Plus (Move_LookAtSmooth_003): https://assetstore.unity.com/packages/slug/410220
If you upgrade, please delete this free version (Move_LookAtSmooth_001) from your project before importing the upgrade.
Full documentation (setup guide and parameter reference, English and Japanese) is available at
the Documentation Link below.
English: https://github.com/logicdevsupport/asset-docs/blob/main/Unity/Move_LookAtSmooth_001/README_en.md
Japanese: https://github.com/logicdevsupport/asset-docs/blob/main/Unity/Move_LookAtSmooth_001/README_ja.md
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「Smooth LookAt Component」は、キャラクターが対象を自然に見つめる動きを実現する、2種類の補完的な
コンポーネントを提供します(全身回転版・IK首振り版)。
主な機能:
- 全身Y軸回転とIK首振り(Unity標準のAnimator IK使用、Humanoid対応)
- 全パラメータがInspector上に公開、コーディング不要
- 2種類のデモシーンを同梱、すぐに動作確認可能
- Built-in / URP / HDRP / Custom RP、全レンダーパイプライン対応
対応バージョン: Unity 2022.3 LTS / Unity 6.3 LTS
日本語ドキュメント(README_ja)も同梱しています。
上位版(有料)がAsset Storeで公開されています。
- 「Smooth LookAt Component Standard」(Move_LookAtSmooth_002): https://assetstore.unity.com/packages/slug/404560
- 「Smooth LookAt Component Plus」(Move_LookAtSmooth_003): https://assetstore.unity.com/packages/slug/410220
上位版を導入する場合は、導入前にプロジェクトからこの無料版(Move_LookAtSmooth_001)を削除してください。
詳細なセットアップガイド・パラメータリファレンス(日英)は、下記のDocumentation Linkからご覧
いただけます。
英語版: https://github.com/logicdevsupport/asset-docs/blob/main/Unity/Move_LookAtSmooth_001/README_en.md
日本語版: https://github.com/logicdevsupport/asset-docs/blob/main/Unity/Move_LookAtSmooth_001/README_ja.md
From the publisher's Asset Store listing.
Technical details
- Full-body Y-axis rotation with configurable speed and angle clamp
- IK-based head tracking using OnAnimatorIK (Humanoid Animator required for IK component)
- Smooth interpolation via Quaternion.Slerp
- Inspector-configurable: target, rotation speed, angle limits, IK weight
- Compatible with Unity 2022.3 LTS and above
- Supports Built-in, URP render pipelines
- No third-party dependencies
Compatibility
| Unity version | Built-in | URP | HDRP | Custom |
|---|---|---|---|---|
| 2022.3.62f3 | Compatible | Compatible | Compatible | Compatible |
As listed on the Asset Store.